leave Dragonfox alone

Forum for discussing in game politics, village relations and matters of justice.
Eleonora
Posts: 11
Joined: Sat Oct 12, 2013 7:46 pm

Re: leave Dragonfox alone

Post by Eleonora »

Vclaim it and declaim, no?
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: leave Dragonfox alone

Post by synaris »

Eleonora wrote:Vclaim it and declaim, no?
thats the kicker, we JUST got the vclaim up tonight. woulda had it up days ago if i didnt need rage to get rid of other people trying to take our territory.

its so weird, for the first few weeks i played for over 8 hours a day..... hardly ever found anyone. now all these players are coming out of the woodwork.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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basuranephilim
Posts: 164
Joined: Sat Feb 27, 2016 1:07 pm
Location: Netherlands

Re: leave Dragonfox alone

Post by basuranephilim »

Not sure if you have a village claim or not.
and if it works like this.
But if you expand your village claim terrain, it would be part of the ''older'' village claim.
Couldn't the lawspeaker just remove it then?

---Edit

Sorry, your message about the vclaim going up just appeared (To me)
Whitehill village recruiter
"Let me be cruel, not unnatural,
I will speak daggers to thee,
But use none."
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: leave Dragonfox alone

Post by synaris »

we're gonna try basura. im lawspeaker in case you wanna know. at the very least id like to know the motivations of whoever did this. it cant be a territory issue, we're reasonably far from other large settlements. the closest one claiming they didnt do it.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
leanne69
Posts: 302
Joined: Wed Nov 30, 2011 12:40 am

Re: leave Dragonfox alone

Post by leanne69 »

synaris wrote:we're gonna try basura. im lawspeaker in case you wanna know. at the very least id like to know the motivations of whoever did this. it cant be a territory issue, we're reasonably far from other large settlements. the closest one claiming they didnt do it.
They probably lied.
King of Dis, fiancé of LadyGoo
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: leave Dragonfox alone

Post by synaris »

i apologize for getting this information to you late, as i saw no signs of damage on the wall i had assumed that scents were not left. i have tracked them down to this location.

http://odditown.com/haven/map/#x=-12.42&y=-13.76&zoom=9

i have never interacted with these people before and have no idea who they are. does anyone here know them?
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Zeler
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Re: leave Dragonfox alone

Post by Zeler »

synaris wrote:i apologize for getting this information to you late, as i saw no signs of damage on the wall i had assumed that scents were not left. i have tracked them down to this location.

http://odditown.com/haven/map/#x=-12.42&y=-13.76&zoom=9

i have never interacted with these people before and have no idea who they are. does anyone here know them?
I know them. They are baby raiders and Im harrasing them on daily basis. If you ever spot them outside your walls, feel free to PM on forums. I will be more than happy to help you.
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: leave Dragonfox alone

Post by synaris »

Zeler wrote:
synaris wrote:i apologize for getting this information to you late, as i saw no signs of damage on the wall i had assumed that scents were not left. i have tracked them down to this location.

http://odditown.com/haven/map/#x=-12.42&y=-13.76&zoom=9

i have never interacted with these people before and have no idea who they are. does anyone here know them?
I know them. They are baby raiders and Im harrasing them on daily basis. If you ever spot them outside your walls, feel free to PM on forums. I will be more than happy to help you.
thanks for the offer. it puts me at ease to know they're baby raiders. would explain the mistake they made too. i thought it was weird that the ram wasnt covered by a claim.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
Dominick
Posts: 122
Joined: Sun Sep 20, 2015 1:22 am
Location: Australia

Re: leave Dragonfox alone

Post by Dominick »

basuranephilim wrote:Not sure if you have a village claim or not.
and if it works like this.
But if you expand your village claim terrain, it would be part of the ''older'' village claim.
Couldn't the lawspeaker just remove it then?
Doesn't work like that. The pclaim was there before the vclaim was (no matter how old the village idol may be), thus the pclaim has seniority.

We had a similar situation happen to us a month or so ago - the only thing you can do is build your own ram, and camp it like crazy. I believe it took over a day of ramming every hour before the pclaim went down. Can't remember the exact time, but it wasn't short and you had to camp the ram constantly. Claim shields are crazy strong.
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: leave Dragonfox alone

Post by synaris »

Dominick wrote:
basuranephilim wrote:Not sure if you have a village claim or not.
and if it works like this.
But if you expand your village claim terrain, it would be part of the ''older'' village claim.
Couldn't the lawspeaker just remove it then?
Doesn't work like that. The pclaim was there before the vclaim was (no matter how old the village idol may be), thus the pclaim has seniority.

We had a similar situation happen to us a month or so ago - the only thing you can do is build your own ram, and camp it like crazy. I believe it took over a day of ramming every hour before the pclaim went down. Can't remember the exact time, but it wasn't short and you had to camp the ram constantly. Claim shields are crazy strong.
wait i thought jorb said that rams bypass claim shields? when did that change? i thought i read every update thread...
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.

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