Update Scythe

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Granger
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Update Scythe

Post by Granger »

Add Sicle, being a single-hand item that works as the scythe is now (processing 1 tile, faster than hand harvesting).

Update the Scythe to new mechanic :
- Harvest the 3 tiles infront of the character (matching the animation played)
- Same speed and Stamina drain as harvesting 1 tile with Sicle
- Cap the harvested product, to give a downside for the increased speed
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
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Re: Update Scythe

Post by Ysh »

Granger wrote:- Cap the harvested product, to give a downside for the increased speed
I assuming for this means scythe quality softcaps harvest crop quality?

I think this is a good idea, if only because it can buff the current scythe for making it one handed. I like to holding the buckets.
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Fierce_Deity
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Re: Update Scythe

Post by Fierce_Deity »

Capping isn't necessary for this to be implemented. +1 anyways. Should take steel. We need more steel tools in general if you ask me. Shears of some sort that yield more wool, steel axe for less stamina drain. Pardon my derail.
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Granger
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Re: Update Scythe

Post by Granger »

IMHO a x3 speedup (multiple tiles per swoop) when harvesting (including resulting stamina drain reduction) needs a counterbalance.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
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Re: Update Scythe

Post by Ysh »

Granger wrote:IMHO a x3 speedup (multiple tiles per swoop) when harvesting (including resulting stamina drain reduction) needs a counterbalance.
I am assume that the shift click harvest all will not work with this. If this is true, the the added hassle of moving to a correct position for use is a counterbalance.

If automagic mode is upgraded too, then maybe. But capping is a massive drawback. Good for crops who have not mattering quality I guess.
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Granger
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Re: Update Scythe

Post by Granger »

Idea was that it would work on areas like current harvesting does.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Redkat
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Re: Update Scythe

Post by Redkat »

i'd rather not have it capping the harvest. Please dont make it more difficult to keep up with the factions.
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Ysh
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Re: Update Scythe

Post by Ysh »

Redkat wrote:i'd rather not have it capping the harvest. Please dont make it more difficult to keep up with the factions.
I think even the faction will use the sickle for highest quality crops.
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jordancoles
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Re: Update Scythe

Post by jordancoles »

Ysh wrote:
Redkat wrote:i'd rather not have it capping the harvest. Please dont make it more difficult to keep up with the factions.
I think even the faction will use the sickle for highest quality crops.
Bulk crop for banners and whatnot = scythe

Large crop and high q crop = hand sickle + tsack
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TeckXKnight
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Re: Update Scythe

Post by TeckXKnight »

Sounds like a great idea, I approve.

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