Game Development: Catapult Metallic

Announcements about major changes in Haven & Hearth.
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linkfanpc
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Re: Game Development: Catapult Metallic

Post by linkfanpc »

loftar wrote:
linkfanpc wrote:And when, exactly, can we be expecting this?
As soon as it's done. :)

Do you have any guesses when this will be?..plz... :cry:
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
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NOOBY93
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Re: Game Development: Catapult Metallic

Post by NOOBY93 »

Valhalla is FUN!
Jalpha wrote:I believe in my interpretation of things.
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ravenguard19
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Re: Game Development: Catapult Metallic

Post by ravenguard19 »

NOOBY93 wrote:Valhalla is FUN!
Yeah ofc, ql 30 bows and arrows .... What im supposed to shoot, rats?
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Because we can and we will.... die!
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NOOBY93
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Re: Game Development: Catapult Metallic

Post by NOOBY93 »

ravenguard19 wrote:
NOOBY93 wrote:Valhalla is FUN!
Yeah ofc, ql 30 bows and arrows .... What im supposed to shoot, rats?
Arrows? Use an axe like a real man. Who the fuck uses bows in valhalla?
Jalpha wrote:I believe in my interpretation of things.
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ravenguard19
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Re: Game Development: Catapult Metallic

Post by ravenguard19 »

NOOBY93 wrote:
ravenguard19 wrote:
NOOBY93 wrote:Valhalla is FUN!
Yeah ofc, ql 30 bows and arrows .... What im supposed to shoot, rats?
Arrows? Use an axe like a real man. Who the fuck uses bows in valhalla?
Jorb
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Because we can and we will.... die!
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NOOBY93
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Re: Game Development: Catapult Metallic

Post by NOOBY93 »

Jorb isn't a real man.
Jalpha wrote:I believe in my interpretation of things.
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strpk0
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Re: Game Development: Catapult Metallic

Post by strpk0 »

Can't wait for that freaking client.

Any hints on how much of an improvement it offers? Or is it too difficult to tell / going to spoil the surprise?
Granger wrote:Fuck off, please go grow yourself some decency.
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Fallencido
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Re: Game Development: Catapult Metallic

Post by Fallencido »

My knarr will still disappear by the night </3 :( damn thieves.
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loftar
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Re: Game Development: Catapult Metallic

Post by loftar »

strpk0 wrote:Any hints on how much of an improvement it offers? Or is it too difficult to tell / going to spoil the surprise?
Well, it depends heavily on the circumstances of what is being rendered. It's also not like it's the end of all optimization. It should help quite a lot in many common cases, though. I'll detail the changes when I put it up for testing, of course.

Mind you, though, that Jorb may have exaggerated slightly just how done it is. I expect to have it working either later tonight or tomorrow, but you never know what might happen along the way.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Ganhart
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Re: Game Development: Catapult Metallic

Post by Ganhart »

jorb wrote:[*] Fixed one and two bugs relating to female hair mesh-bleeding through Pilgrim's hat and bronze helmet.[/list]
This fix is also affected male helm positioning, intended?
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