
super close to us, whats goin on here lol


Top q design here ?MightySheep wrote:that pclaim doesnt even cover the fence fully, prison is incomplete

p-claims are not that oddly shaped, though, so I assume this is just a visual glitch because of terrain elevation?MightySheep wrote:that pclaim doesnt even cover the fence fully, prison is incomplete
It's not. it's the terrain, because he has transitions off. You can see the edge of the bottom pclaim terminates just along the cornerpost. I suggest you guys get your eyesight checked ^^MightySheep wrote:that pclaim doesnt even cover the fence fully, prison is incomplete
A leanto without collision might be a bit weird, though...vatas wrote:My judgement would actually be to make leantos have no collisions to avoid stuff like this. It's not too major issue but I think leantos not having collisions would be allright.
Then they would simply build the leanto first, then claim around it.DaniAngione wrote:A leanto without collision might be a bit weird, though...vatas wrote:My judgement would actually be to make leantos have no collisions to avoid stuff like this. It's not too major issue but I think leantos not having collisions would be allright.
Perhaps they could make it so they can't be built too close to claims. Inside claims, ok. But when outside, not too close. (a 2-3 tile limit would already work)
Jalpha wrote:I believe in my interpretation of things.
Well, there are two approaches:NOOBY93 wrote: Then they would simply build the leanto first, then claim around it.