cupboard request

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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loftar
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Re: cupboard request

Post by loftar »

loftar wrote:It matters in that objects with different materials can't be instance-drawn together.
That being said, though, I guess I should add that I think performance should be a very small problem in the case of cupboards, since they are virtually always indoors and therefore 1) not in that large numbers, and 2) not competing with a lot of other stuff for render time. So out of all the containers, cupboards may actually be a fairly good candidate for variable materials.
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Archiplex
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Re: cupboard request

Post by Archiplex »

loftar wrote:
loftar wrote:It matters in that objects with different materials can't be instance-drawn together.
That being said, though, I guess I should add that I think performance should be a very small problem in the case of cupboards, since they are virtually always indoors and therefore 1) not in that large numbers, and 2) not competing with a lot of other stuff for render time. So out of all the containers, cupboards may actually be a fairly good candidate for variable materials.
I think you should consider the horrifying mismatched cupboards that will be produced if you did this.

I can only shudder in fear thinking of all the different-looking cupboards every home will have now...
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loftar
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Re: cupboard request

Post by loftar »

Archiplex wrote:I think you should consider the horrifying mismatched cupboards that will be produced if you did this.
Just for the record, we have strongly considered also making palisades and brickwalls take materials after their ingredients.
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Archiplex
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Re: cupboard request

Post by Archiplex »

loftar wrote:
Archiplex wrote:I think you should consider the horrifying mismatched cupboards that will be produced if you did this.
Just for the record, we have strongly considered also making palisades and brickwalls take materials after their ingredients.
You are a cruel god.
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spavaloo
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Re: cupboard request

Post by spavaloo »

loftar wrote:
Archiplex wrote:I think you should consider the horrifying mismatched cupboards that will be produced if you did this.
Just for the record, we have strongly considered also making palisades and brickwalls take materials after their ingredients.
Yes, but what about leanto walls?
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Thedrah
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Re: cupboard request

Post by Thedrah »

Archiplex wrote:
loftar wrote:
Archiplex wrote:I think you should consider the horrifying mismatched cupboards that will be produced if you did this.
Just for the record, we have strongly considered also making palisades and brickwalls take materials after their ingredients.
You are a cruel god.
idk if loftar or armok is a better god at being cruel :lol:

and i honestly think it'll be every 2-3 cupboards being the same depending on how many boards/log. so maybe it'll be inherently organizing
early game it might be a mess but those with ocd or enough time would replace the cupboards once they get into forestry.
now that flat cupboard mod might get used less or there will come a mini cupboard mod for aesthetics
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Clemence
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Re: cupboard request

Post by Clemence »

Could be nice to have an option to show everything in "generic" material.
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sabinati
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Re: cupboard request

Post by sabinati »

loftar wrote:
Archiplex wrote:I think you should consider the horrifying mismatched cupboards that will be produced if you did this.
Just for the record, we have strongly considered also making palisades and brickwalls take materials after their ingredients.
That would actually be cool if you only made it matter in the initial cornerpost
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Ysh
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Re: cupboard request

Post by Ysh »

sabinati wrote:
loftar wrote:
Archiplex wrote:I think you should consider the horrifying mismatched cupboards that will be produced if you did this.
Just for the record, we have strongly considered also making palisades and brickwalls take materials after their ingredients.
That would actually be cool if you only made it matter in the initial cornerpost
This. My mind would be unable for finding once my wall is not uniform. And doing some delay of walls construct for an aesthetic is a game loss choice since wall is very important.
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