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Teleskop
- Posts: 2910
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- Location: Little Teleskop
Re: More Advanced Coin Minting
no one uses them? i thought the biggest trade centers use coins xD
Teleskop
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Ragnar214
- Posts: 276
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Re: More Advanced Coin Minting
Ya but thats all in the game of trade right? Even in the real world we decide whether or not we will accept certain coinage or currency. For instance I am pretty sure HnH only accepts USD for the game. Etc.
Towns would lose out on the bonus of extra metals if they refused anyones currency but their own. Perhaps if the percentage of metals was actually hidden. And the only way to find out if its truly a gold coin, would be to melt it down to check its contents.
Could also add a Balancing Scale object, so that we can test currencies against each other by their "weight" lol which would be defined by the different metals in it.
Read the first 3 chapters of The Pound a Biography.
http://www.amazon.com/The-Pound-Biograp ... 0099406063
Can't find the PDF at the moment but one is on the net. Read the first 3 chapters and you will see where this would be awesome for the game.
Towns would lose out on the bonus of extra metals if they refused anyones currency but their own. Perhaps if the percentage of metals was actually hidden. And the only way to find out if its truly a gold coin, would be to melt it down to check its contents.
Could also add a Balancing Scale object, so that we can test currencies against each other by their "weight" lol which would be defined by the different metals in it.
Read the first 3 chapters of The Pound a Biography.
http://www.amazon.com/The-Pound-Biograp ... 0099406063
Can't find the PDF at the moment but one is on the net. Read the first 3 chapters and you will see where this would be awesome for the game.
Last edited by Ragnar214 on Thu Apr 21, 2016 4:39 pm, edited 1 time in total.
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Burinn
- Posts: 3097
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Re: More Advanced Coin Minting
Forfeiting the advantage forcing people to trade with the currency you minted yourself so you can accept someone else's worthless currency would be a massive blunder if anyone were dumb enough to do it.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Ragnar214
- Posts: 276
- Joined: Fri Aug 28, 2015 11:09 pm
Re: More Advanced Coin Minting
Not really. When the British Currency was debased by the minters during the 13th-17th centuries other nations and eventually China would purchase the coins. Gather them, melt them down and put them into their own currency.
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Burinn
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Re: More Advanced Coin Minting
Right. In the real world metal has value. In Haven and Hearth cast iron does not have value.Ragnar214 wrote:Not really. When the British Currency was debased by the minters during the 13th-17th centuries other nations and eventually China would purchase the coins. Gather them, melt them down and put them into their own currency.
If you accept currencies other than your own you're going to have hyperinflation set in fast. If I sell a pearl for 100 cast iron coins, nothing stops someone else from injecting stupid amounts of their cast iron coins into my micro-economy to buy my goods. Next thing you know everyone is doing this, no one is selling anything, and trade can't be facilitated. Your coins are worth less than they were before when you had a monopoly on it.
Last edited by Burinn on Thu Apr 21, 2016 3:53 pm, edited 1 time in total.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Ysh
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Re: More Advanced Coin Minting
Ragnar214 wrote:Words.
You can seeing this one: viewtopic.php?f=40&t=48541Burinn wrote:Other words.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Ragnar214
- Posts: 276
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Re: More Advanced Coin Minting
"Your coins are worth less than they were before when you had a monopoly on it.[/quote]"Burinn wrote:Right. In the real world metal has value. In Haven and Hearth cast iron does not have value.Ragnar214 wrote:Not really. When the British Currency was debased by the minters during the 13th-17th centuries other nations and eventually China would purchase the coins. Gather them, melt them down and put them into their own currency.
If you accept currencies other than your own you're going to have hyperinflation set in fast. If I sell a pearl for 100 cast iron coins, nothing stops someone else from injecting stupid amounts of their cast iron coins into my micro-economy to buy my goods. Next thing you know everyone is doing this, no one is selling anything, and trade can't be facilitated. Your coins are worth less than they were before when you had a monopoly on it.
Ya but this presents the chance for conquering places to maintain that monopoly.. I dunno its something Id like to see. Like I said it isnt changing much, just the recipe for the coins. You can still make a 100% gold or cast iron coin. Obviously there needs to be more things we can do with the gold, silver and other metals that make them more lucrative.
Metal does not respawn right?
They should make it and see what happens.
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sabinati
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Re: More Advanced Coin Minting
half the stuff you're suggesting is already in and half the stuff you're saying is wrong
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Ragnar214
- Posts: 276
- Joined: Fri Aug 28, 2015 11:09 pm
Re: More Advanced Coin Minting
What do you mean?
Nothing I said was in. Can you mix nuggets to get different coins that are 10% 20% 30% etc of certain metals?
Im talking about mixing different metals into one coin.
Nothing I said was in. Can you mix nuggets to get different coins that are 10% 20% 30% etc of certain metals?
Im talking about mixing different metals into one coin.
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sabinati
- Posts: 15527
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Re: More Advanced Coin Minting
no, that isn't. named coins are in, and barterstands with that coin set will not accept counterfeit coins