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caasi117
- Posts: 125
- Joined: Fri Aug 15, 2014 4:53 am
- Location: Australia mate
Object controlled objects
I have seen it mentioned in alot of updates, what are the and what will it do for the game?
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Teleskop
- Posts: 2910
- Joined: Sat Jul 10, 2010 9:55 am
- Location: Little Teleskop
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Object controlled objects
Teleskop wrote:bridges or walkable walls or shit like that
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Object controlled objects
I really hope that when this update hits the door, we get an update to the tower that adds a hatch for the rooftop 
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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APXEOLOG
- Posts: 1300
- Joined: Fri Apr 23, 2010 7:58 am
- Location: Somewhere on Earth
Re: Object controlled objects
You can move your knarr onto the roof, then accelerate and use inertion to break the wall
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Object controlled objects
Ysh wrote:I am assumed that these changes can be still on the way. It seems that without some ''pocket dimension'' buildings is to mean that the building can have a 1:1 spaces with the real world and to be in the same world mapping. Right now we can only have some previously fabricated building types with fixed looks, sizings. Will these new object controlled buildings replace the prefab buildings? Can the intentions be for us to be able with building our own buildings using some walls, stairs, ceiling constructions? I think this is a good way to be going. I think this game could be using some ''mega constructions'' like the dwarf building game. What do the people think about this one?jorb wrote:We have begun discussing the prospect of taking some time to fix "object controlled objects", a server engine upgrade which basically would allow for some objects to depend upon other objects in a more developed fashion. The immediate purpose of this would be to allow for objects which can actually be walked upon, which could potentially allow us to do things like walk-on-walls, rafts that can actually be walked upon and onto, non-pocket world houses, and bridges. It is a significant project, so it might be more than one week in the making. I'm not 100% that we'll go for this next week, but we want to do it at some point in the not too distant future, mostly because it seems like one of the more significant level ups we can give the game, but also because it is foundational enough that plenty of things could potentially come to depend on it, so it'd be nice to have out of the way.
jorb wrote:A more free form building system is certainly on my wishlist.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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GenghisKhan44
- Posts: 969
- Joined: Sat Feb 18, 2012 4:56 pm
Re: Object controlled objects
Fascinating post, Ysh. As long as they do not turn it into a brick-by-brick, inch-by-inch Minecraftian clickfest, This could be a very good development.
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.
You are much loved! Love in return!
You are much loved! Love in return!
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xdragonlord18
- Posts: 623
- Joined: Sat Apr 16, 2016 3:25 am
Re: Object controlled objects
Minecraft was revolutionary and if the developers of this game want to take it in that direction that I think that it would make a wonderful addition there is not many better ways to express creativity in video gamesGenghisKhan44 wrote:Fascinating post, Ysh. As long as they do not turn it into a brick-by-brick, inch-by-inch Minecraftian clickfest, This could be a very good development.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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GenghisKhan44
- Posts: 969
- Joined: Sat Feb 18, 2012 4:56 pm
Re: Object controlled objects
It's not that Minecraft isn't brilliant. Trouble is, unless you learn how to master worldedit or somesuchthing, you are forced to construct houses brick by brick. That is incredibly tedious. I can still make some cool stuff in it, but most of them are pretty small. Imagine building a great hall - or worse, a stone tower - stone by stone and block by block, one at a time!xdragonlord18 wrote:Minecraft was revolutionary and if the developers of this game want to take it in that direction that I think that it would make a wonderful addition there is not many better ways to express creativity in video gamesGenghisKhan44 wrote:Fascinating post, Ysh. As long as they do not turn it into a brick-by-brick, inch-by-inch Minecraftian clickfest, This could be a very good development.
I find even building wall section by wall section - as in Roller Coaster Tycoon 2, or Wurm Onlijn - can be a might tedious. Maybe that's my own problem. But I am just saying, I don't like that kind of tedium much.
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.
You are much loved! Love in return!
You are much loved! Love in return!