Images Not The Same In-Game As In Website

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loftar
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Re: Images Not The Same In-Game As In Website

Post by loftar »

Granger wrote:Then why not use the one from the game for the website?
Software Mesa doesn't support MSAA, unfortunately, and having non-antialiased images is just too ugly. ;_;

The website uses supersampling instead.
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barra
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Re: Images Not The Same In-Game As In Website

Post by barra »

loftar wrote:Software Mesa doesn't support MSAA, unfortunately, and having non-antialiased images is just too ugly. ;_;

The website uses supersampling instead.
Image
Is there any way we can better predict what will be created before we spend resources or Real Money on a sketch?

Edit: misleading image, had the wrong original pic sorry.
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loftar
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Re: Images Not The Same In-Game As In Website

Post by loftar »

Well, it is somewhat naïve to expect pixel-perfect reproduction either way. In particular, anisotropic texture filtering implementations, MSAA sampling positions and some other details are GPU-specific, and will therefore never be exactly the same as what the website implements, and may differ from client to client anyway. Also the actual output will depend on the mipmap level used, and thus the exact perspective the image is being viewed in. If anything, the website should perhaps make a note of this.
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barra
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Re: Images Not The Same In-Game As In Website

Post by barra »

loftar wrote:Well, it is somewhat naïve to expect pixel-perfect reproduction either way. In particular, anisotropic texture filtering implementations, MSAA sampling positions and some other details are GPU-specific, and will therefore never be exactly the same as what the website implements, and may differ from client to client anyway. Also the actual output will depend on the mipmap level used, and thus the exact perspective the image is being viewed in. If anything, the website should perhaps make a note of this.
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shubla
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Re: Images Not The Same In-Game As In Website

Post by shubla »

Just give us more colors :|
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loftar
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Re: Images Not The Same In-Game As In Website

Post by loftar »

barra wrote:What if we could craft sketch pages for free in Valhalla?
Even then, it should still be noted that what other people see won't necessarily exactly match what you see.
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Clemence
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Re: Images Not The Same In-Game As In Website

Post by Clemence »

Safest is to use surfaces of in game palette, not colors composed of dots of the in game palette.
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Re: Images Not The Same In-Game As In Website

Post by avros008 »

Clemence wrote:Safest is to use surfaces of in game palette, not colors composed of dots of the in game palette.

++
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Re: Images Not The Same In-Game As In Website

Post by Ysh »

loftar wrote:
barra wrote:What if we could craft sketch pages for free in Valhalla?
Even then, it should still be noted that what other people see won't necessarily exactly match what you see.
At least what I see as preview will be what I see in game.
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