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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Creative murder/justice (for kriminal skum)
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: Creative murder/justice (for kriminal skum)
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Creative murder/justice (for kriminal skum)
Capturing people sure, even though its for the duration of the ko where you are immobile anyways
Prisons and enslavement not really. The end result is death, not to keep you around and fuck your gameplay for days to come
I am not married to the idea of tying people up, but creative ways of killing a murderer without leaving murder of your own could be a lot of fun if it is expanded on
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: Creative murder/justice (for kriminal skum)
sabinati wrote:no, it isn'tbut MY idea is DIFFERENT because
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Creative murder/justice (for kriminal skum)
Rip
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
Re: Creative murder/justice (for kriminal skum)
I actually like the idea. Content is content no matter in what form it comes .
It shouldn't have anything to do with captivity. Once a final blow drops the target's HHP to zero, you should be able to have a small window (say 1 minute) to act on its body. The options of what you could do then should vary based on which scents the person has or hasn't active. The result: more decoration options for the hearthlands, and a good way to give some personality to your village too.
It shouldn't have anything to do with captivity. Once a final blow drops the target's HHP to zero, you should be able to have a small window (say 1 minute) to act on its body. The options of what you could do then should vary based on which scents the person has or hasn't active. The result: more decoration options for the hearthlands, and a good way to give some personality to your village too.
Venator
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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: Creative murder/justice (for kriminal skum)
I think coles is on to something with the bit where you burn he body to lessen a criminals inheritance. Perhaps when you have the scent to a dead criminal you should be able to do something to the body to decrease the inheritance based on the crime. 10% for murder, 5% for vandal, 3% for theft. Something like that would be neat.
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Agness130
- Posts: 154
- Joined: Sun May 01, 2016 11:17 am
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Creative murder/justice (for kriminal skum)
Main point, beside the fun ways of character termination, is: possessing a murder scent of someone you kill should stop a murder scent from spawning on you.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Creative murder/justice (for kriminal skum)
Do two wrongs making the right?Granger wrote:Main point, beside the fun ways of character termination, is: possessing a murder scent of someone you kill should stop a murder scent from spawning on you.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.