Game Development: My Kind of Patch

Announcements about major changes in Haven & Hearth.
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tyrtix
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Re: Game Development: My Kind of Patch

Post by tyrtix »

uhmmm... 8 survival + 11 in bonuses and i have only 16 survival... my sprucecap seems to give 0 points.
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loftar
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Re: Game Development: My Kind of Patch

Post by loftar »

Fallencido wrote:WHY THE FUCK CHARISMA... I WASTE MY SHIT TO MAKE THAT LAWSPEAKER HAT :( :cry: :( :cry:
Again, it does not mean that the lawspeaker's hat gives charisma.
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sxasaaa
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Re: Game Development: My Kind of Patch

Post by sxasaaa »

Amanda44 wrote:Well, I guess at least they can't fail and ruin clothing like in Salem, so that's something.
Seems like they did though. Chances on some things are hideous.

Nice, everyone loves grinding. Remaking my Merchant Robe or Ranger's Boots 10 times is cool as fuck.
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Amanda44
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Re: Game Development: My Kind of Patch

Post by Amanda44 »

sxasaaa wrote:
Amanda44 wrote:Well, I guess at least they can't fail and ruin clothing like in Salem, so that's something.
Seems like they did though. Chances on some things are hideous.

Nice, everyone loves grinding. Remaking my Merchant Robe or Ranger's Boots 10 times is cool as fuck.
Yeah, I'm with you on this one ... everyone else seems happy tho, lol, atm ... ;)
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MikeOfDragon
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Re: Game Development: My Kind of Patch

Post by MikeOfDragon »

loftar wrote:
Fallencido wrote:WHY THE FUCK CHARISMA... I WASTE MY SHIT TO MAKE THAT LAWSPEAKER HAT :( :cry: :( :cry:
Again, it does not mean that the lawspeaker's hat gives charisma.
Don't know if this was on purpose, but glasses still give PER
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Fallencido
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Re: Game Development: My Kind of Patch

Post by Fallencido »

MikeOfDragon wrote:
loftar wrote:
Fallencido wrote:WHY THE FUCK CHARISMA... I WASTE MY SHIT TO MAKE THAT LAWSPEAKER HAT :( :cry: :( :cry:
Again, it does not mean that the lawspeaker's hat gives charisma.
Don't know if this was on purpose, but glasses still give PER

shhhhhhhhhhhh!!!!
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loftar
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Re: Game Development: My Kind of Patch

Post by loftar »

Yes, jewelry still works as previously.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
MikeOfDragon
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Re: Game Development: My Kind of Patch

Post by MikeOfDragon »

Too late to not tell now, and he said it works as intended
Last edited by MikeOfDragon on Wed May 04, 2016 12:46 am, edited 1 time in total.
jordancoles wrote:I'm a genius so I've never done this personally, but I can see how some people might accidentally click on the wrong box
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sxasaaa
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Re: Game Development: My Kind of Patch

Post by sxasaaa »

Amanda44 wrote:
sxasaaa wrote:
Amanda44 wrote:Well, I guess at least they can't fail and ruin clothing like in Salem, so that's something.
Seems like they did though. Chances on some things are hideous.

Nice, everyone loves grinding. Remaking my Merchant Robe or Ranger's Boots 10 times is cool as fuck.
Yeah, I'm with you on this one ... everyone else seems happy tho, lol, atm ... ;)
They always agree with everything after 10 minutes, the whining will start later.

This system should be a bonus rather than even more grinding. Making everything useless from the start with 60%-99% of failing is just stupid. Giving you option to make it better (but even if you fail, it's not 100% useless) - imo that's how it's supposed to work.
Last edited by sxasaaa on Wed May 04, 2016 12:47 am, edited 1 time in total.
EVERY BAN MAKES ME STRONGER
NaoWhut wrote:In all honesty i suicided to dole
on purpose.
NaoWhut wrote:THE WEAK WILL ALWAYS BE AT THE MERCY OF THE STRONG XD
Image
Show this to 10 friends or the rake will get you.
viewtopic.php?f=40&t=43766
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Chebermech
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Re: Game Development: My Kind of Patch

Post by Chebermech »

could you also make belts gildable plox?

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