you realize we had made gear or traded for gear OUR stats cant reproduce now, and that gear can not be made into what it was
IMO this should have been done on a world reset
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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Game Development: My Kind of Patch
Last edited by smileyguy4you on Wed May 04, 2016 1:21 am, edited 1 time in total.
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Game Development: My Kind of Patch
I see potential to be a fun thing...
But based on the idea of IMPROVING items, not trying to, by luck, make now useless items useful again.
In other words... the whole balance so far worked around the idea of those items already giving some stats... Like, how will the new useless nettle gear work on the early world? Will making nettle gear still be as important in the early game?
For that reason, I must be honest and say that right now it kind of sucks (IMO), especially because doing so now and without any warning kind of feels like cheaply changing the rules in the middle of a game... Ok, eternal alpha, etc, etc... but still...
For me, the only way it could work as a fun thing was if items would at least still give half (or more - like 3/4) of their former stats, allowing us to try our luck by improving them further. But, if not, at least not spending lots of materials on useless items.
But based on the idea of IMPROVING items, not trying to, by luck, make now useless items useful again.
In other words... the whole balance so far worked around the idea of those items already giving some stats... Like, how will the new useless nettle gear work on the early world? Will making nettle gear still be as important in the early game?
For that reason, I must be honest and say that right now it kind of sucks (IMO), especially because doing so now and without any warning kind of feels like cheaply changing the rules in the middle of a game... Ok, eternal alpha, etc, etc... but still...
For me, the only way it could work as a fun thing was if items would at least still give half (or more - like 3/4) of their former stats, allowing us to try our luck by improving them further. But, if not, at least not spending lots of materials on useless items.
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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ravenguard19
- Posts: 1300
- Joined: Thu Jan 13, 2011 7:49 pm
Re: Game Development: My Kind of Patch
Jorb said that accessory still gives their formal bonusesItanu wrote:I am confused as to why my bear talisman and thimbles (and probably others too) still give their original bonuses? Didn't you say all bonuses were removed?

Because we can and we will.... die!
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: My Kind of Patch
Gear should give SOME buffs, and gilding should add on top.
Why would a nooblet make nettlegear now? When I started I NEEDED and relied on those buffs.
Why would a nooblet make nettlegear now? When I started I NEEDED and relied on those buffs.
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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talon00302
- Posts: 516
- Joined: Sun Apr 15, 2012 8:30 pm
Re: Game Development: My Kind of Patch
Add back the base stats while allowing us to gild.
Let the gloves and belt slot be guildable.
Let the gloves and belt slot be guildable.
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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Game Development: My Kind of Patch
ive now lost major stats from items i traded high end goods for and I cant get those stats back
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Game Development: My Kind of Patch
Hmm. Alright, thanking you for these responses. These are complex system!loftar wrote:No, it is rather so that the higher values you have in the attributes that are matched, the closer you will get to the upper bound.Ysh wrote:And I must have all possible matchings + higher skills in all matchings than quality of both gild and equipment to get highest bound chances? Linear otherwise?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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whiskeypete
- Posts: 175
- Joined: Fri Aug 20, 2010 12:25 am
Re: Game Development: My Kind of Patch
Make that money stretch boys, you ain't gettin' any more from me.jorb wrote:MikeOfDragon wrote:Right after I make strawhat for farming I get no bonus lol thanks guys
I find your lack of face disturbing...
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: My Kind of Patch
maximum bonuses in skill/stat seems to be = to the actua value in that skill/stat.
I still do not understand why i have 2% gilding with bear tooth + bear cape ql33 and 2% with bear tooth + bat wing ql 10
I still do not understand why i have 2% gilding with bear tooth + bear cape ql33 and 2% with bear tooth + bat wing ql 10
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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Game Development: My Kind of Patch
this majorly hurts anyone that traded for high q gear