Game Development: My Kind of Patch

Announcements about major changes in Haven & Hearth.
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ravenguard19
Posts: 1300
Joined: Thu Jan 13, 2011 7:49 pm

Re: Game Development: My Kind of Patch

Post by ravenguard19 »

roboboy33 wrote:What is the point of ranger boots when I can now apply the same bonus to normal leather boots?
More ac
Image

Because we can and we will.... die!
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Karede
Posts: 773
Joined: Mon Jun 03, 2013 6:10 am

Re: Game Development: My Kind of Patch

Post by Karede »

Glorthan wrote:
ravenguard19 wrote:rock crystals gives strength too
Ha ha ha 1/2 sub token for a chance at some strength... fuck RNG.
You can't fail at gilding, only at adding another slot
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jason1982
Posts: 126
Joined: Thu Dec 23, 2010 2:20 am

Re: Game Development: My Kind of Patch

Post by jason1982 »

except you can make high q leather boots then silk normaly so the ac would still be as high if not higher
fuinharlz
Posts: 180
Joined: Tue Jan 07, 2014 2:45 am

Re: Game Development: My Kind of Patch

Post by fuinharlz »

synaris wrote:i really hope this goes the weigh of curio charges and is removed next week. i fucking HATE this patch. you can now spend valuable materials like silk on making something. and gain NOTHING from it. ZIP ZILCH NADA. unless you value appearance. now you have to spend MORE to get anything.

now its gonna take a few weeks to raise my alts farming high enough to handle fucking beets. because the fucking druid robe will be useless. who knows, havnt looked yet, maybe the druid robe was spared.
Nah... you now have a cool looking druids cape with no bonuses. Congrats on wasting all your silk ;)
roboboy33
Posts: 94
Joined: Sun Jul 03, 2011 2:41 am

Re: Game Development: My Kind of Patch

Post by roboboy33 »

Why would I use a bearcape when I can have a Strawhat and Batcape that can give double the bonus without the RNG?
what the fuck say
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ravenguard19
Posts: 1300
Joined: Thu Jan 13, 2011 7:49 pm

Re: Game Development: My Kind of Patch

Post by ravenguard19 »

Karede wrote:
Glorthan wrote:
ravenguard19 wrote:rock crystals gives strength too
Ha ha ha 1/2 sub token for a chance at some strength... fuck RNG.
You can't fail at gilding, only at adding another slot
Image
Image

Because we can and we will.... die!
waga
Posts: 620
Joined: Fri Apr 20, 2012 10:07 pm

Re: Game Development: My Kind of Patch

Post by waga »

it seems obvious they should add a multiplier for the rarity of the item.
The patch is far from being perfect (druidic being useless , straw hat+bat cape > bear cape , etc )
but I like the overall idea.
Duane
Posts: 260
Joined: Mon Jun 07, 2010 3:54 am

Re: Game Development: My Kind of Patch

Post by Duane »

ravenguard19 wrote: rock crystals gives strength too
LMAO AT LEAST THEY GAVE REGIONAL RESOURCES MORE USES

I AM NOT ANGRY AT ALL, NOT ONE BIT, NOT EVEN IN THE SLIGHTEST BECAUSE IN HINDSIGHT THIS SPECIFIC THING WAS MY IDEA

HAHA

FUCK
roboboy33
Posts: 94
Joined: Sun Jul 03, 2011 2:41 am

Re: Game Development: My Kind of Patch

Post by roboboy33 »

waga wrote:it seems obvious they should add a multiplier for the rarity of the item.
The patch is far from being perfect (druidic being useless , straw hat+bat cape > bear cape , etc )
but I like the overall idea.
They should make it so that gildings that add a certain bonus get a multiplier if the item has the affinity of that bonus, strawhats get a multiplier for farming gilding bonuses, bear capes get a multiplier for strength gilding bonuses, etc.
what the fuck say
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Karede
Posts: 773
Joined: Mon Jun 03, 2013 6:10 am

Re: Game Development: My Kind of Patch

Post by Karede »

roboboy33 wrote:
waga wrote:it seems obvious they should add a multiplier for the rarity of the item.
The patch is far from being perfect (druidic being useless , straw hat+bat cape > bear cape , etc )
but I like the overall idea.
They should make it so that gildings that add a certain bonus get a multiplier if the item has the affinity of that bonus, strawhats get a multiplier for farming gilding bonuses, bear capes get a multiplier for strength gilding bonuses, etc.
Or even just increasing the chance of being able to add another slot by more than like 6%

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