Amber Client

Forum for alternative clients, mods & discussions on the same.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Amber Client

Post by Redlaw »

Hasta wrote:Found an interesting... bug, i think? Not a critical one, but, if you use Tea instead of Water when auto-mining, the auto-miner will chug down the whole container with Tea at the first "drinking stop". I hope you'll make "stamina check" here 'cause I prefer to mine with high-q tea =)
That is just part of the game, Milk, Beer, and Wine do it as well.
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Amber Client

Post by Hasta »

Redlaw wrote: That is just part of the game, Milk, Beer, and Wine do it as well.
Yes, but autominer is not a part of the game, it's a part of a custom client. I'd like autominer to have, if possible, an additional argument implemented, that would stop drinking manually, when stamina is more than 95%. As far as I can tell, auto-miner at the moment just waits until drinking is interrupted via in-game mechanics, then proceeds with current task.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Amber Client

Post by Redlaw »

Hasta wrote:
Yes, but autominer is not a part of the game, it's a part of a custom client. I'd like autominer to have, if possible, an additional argument implemented, that would stop drinking manually, when stamina is more than 95%. As far as I can tell, auto-miner at the moment just waits until drinking is interrupted via in-game mechanics, then proceeds with current task.
That makes more sence and all.


I also updated/installed adobe flash... it seems to be making things run better.... might have been part of my issue realy... watching and seeing how it acts.
Thedrah
Posts: 943
Joined: Fri Apr 08, 2011 2:20 am
Location: behind you

Re: Amber Client

Post by Thedrah »

also only drinks from waterflask and such
would be convenient if it would drink from a mug
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Amber Client

Post by shubla »

Image
Pathfinder gets stuck all the time on things like these.
It tries to right click oven that green arrow points at, but player hitbox hits the oven on left side.
Same happens with cupboards, chests pretty much everything that is shift placed close to each other.
Image
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molag
Posts: 3
Joined: Tue Aug 18, 2015 1:17 pm

Re: Amber Client

Post by molag »

Hi,
I tried to use this client but I can't get it to work.

Error: Unable to access jarfile hafen.jar

my system is a mac and my java is up to date. I tried things I found on the forums but still couldn't make it access hafen.jar

can someone telle me what to do in order to make it work please
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Hasta wrote:Found an interesting... bug, i think? Not a critical one, but, if you use Tea instead of Water when auto-mining, the auto-miner will chug down the whole container with Tea at the first "drinking stop". I hope you'll make "stamina check" here 'cause I prefer to mine with high-q tea =)
Thedrah wrote:also only drinks from waterflask and such
would be convenient if it would drink from a mug
Thanks, will look into it.
shubla wrote:image
Pathfinder gets stuck all the time on things like these.
It tries to right click oven that green arrow points at, but player hitbox hits the oven on left side.
Same happens with cupboards, chests pretty much everything that is shift placed close to each other.
I am planning to re-implement it *soon*.
molag wrote:Hi,
I tried to use this client but I can't get it to work.

Error: Unable to access jarfile hafen.jar

my system is a mac and my java is up to date. I tried things I found on the forums but still couldn't make it access hafen.jar

can someone telle me what to do in order to make it work please
From Terminal switch to the client folder using "cd" command. Then execute "./run.sh". You also might need to do "sudo chmod +x run.sh" once to make run script executable.
molag
Posts: 3
Joined: Tue Aug 18, 2015 1:17 pm

Re: Amber Client

Post by molag »

romovs wrote:
molag wrote:Hi,
I tried to use this client but I can't get it to work.

Error: Unable to access jarfile hafen.jar

my system is a mac and my java is up to date. I tried things I found on the forums but still couldn't make it access hafen.jar

can someone telle me what to do in order to make it work please
From Terminal switch to the client folder using "cd" command. Then execute "./run.sh". You also might need to do "sudo chmod +x run.sh" once to make run script executable.
Thanks, It works great now
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Amber Client

Post by jordancoles »

How do you go about adding custom res files to the client?

After getting everything setup I realized that there is no res folder

Also I managed to crash myself somehow

Code: Select all

1.33.1:09104925eef60cfde5720783b7be35cd053cfc2c

java.lang.ArrayIndexOutOfBoundsException: 44
	at haven.GLState$Buffer.copy(GLState.java:225)
	at haven.ShadowMap$1.setup(ShadowMap.java:73)
	at haven.RenderList.setup(RenderList.java:170)
	at haven.RenderList.setup(RenderList.java:197)
	at haven.FBView.render(FBView.java:81)
	at haven.ShadowMap.prerender(ShadowMap.java:129)
	at haven.RenderList.render(RenderList.java:472)
	at haven.PView.draw(PView.java:261)
	at haven.MapView.draw(MapView.java:1358)
	at haven.Widget.draw(Widget.java:677)
	at haven.Widget.draw(Widget.java:682)
	at haven.GameUI.draw(GameUI.java:683)
	at haven.Widget.draw(Widget.java:677)
	at haven.Widget.draw(Widget.java:682)
	at haven.RootWidget.draw(RootWidget.java:67)
	at haven.UI.draw(UI.java:144)
	at haven.HavenPanel.rootdraw(HavenPanel.java:331)
	at haven.HavenPanel.run(HavenPanel.java:591)
	at java.lang.Thread.run(Unknown Source)
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

jordancoles wrote:How do you go about adding custom res files to the client?

After getting everything setup I realized that there is no res folder
It's not created by default you'll need to make one yourself. It should be named res.

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