House glitch part 2

The worst monsters in the Hearthlands warp the fabric of space and time...
y00
Posts: 13
Joined: Wed Apr 20, 2016 5:16 pm

House glitch part 2

Post by y00 »

This is a link to a picture taken when entering my house(s)..the walls do all kinds of borky things...when ever i stop moving, it freezes the interior in either a glitched or normal state.
I also have the tree-in the middle when leaving the house glitch.
https://gyazo.com/ae1b55bd081e10fdc9780e4ea11398d7

Running amber client, java 64 bits.

Computer is Alienware AURORA_R4
Processor: Intel Core i7-4820K CPU@ 3.70GHz
RAM 16 GB
64 bit operating systwm
Windows 7 Home Premium
y00

This topic got locked because it's supposingly not happening in the official client so i ran the game without amber client and got the same thing. So...back to square 1.
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borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: House glitch part 2

Post by borka »

Intel graphics or dedicated Nvidia used - Optimus? - what drivers?
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Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: House glitch part 2

Post by Granger »

Topic was locked because of the 'bug reports with custom clients are a no-no' policy.
Since you can reproduce with official client:

If you overclock: don't.
Upgrade your drivers to last non-beta.
Check your RAM.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
y00
Posts: 13
Joined: Wed Apr 20, 2016 5:16 pm

Re: House glitch part 2

Post by y00 »

I thought i had the latest drivers installed.

I thought wrong.
Updated, fixed !

Thx guys.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: House glitch part 2

Post by jorb »

Resolved.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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