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Itanu
- Posts: 182
- Joined: Sat Jun 08, 2013 10:17 pm
Re: Game Development: My Kind of Patch
I wonder if this is still J&L's kind of patch after the overwhelming negative feedback and multitude of people quitting because of it.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: My Kind of Patch
I thought that's what they meant in the first placeItanu wrote:I wonder if this is still J&L's kind of patch after the overwhelming negative feedback and multitude of people quitting because of it.
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Mafious
- Posts: 276
- Joined: Sun Mar 13, 2011 2:08 pm
Re: Game Development: My Kind of Patch
in any case negative feedback is still feedback and we don't criticize because "screw jorb and his surströmming fueled patching" but because we want this game to be better and more popular.
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Game Development: My Kind of Patch
hyped for this weeks update/patch
i'm hoping more gilding, food, or unicorns
but if bridges, optimization, or new combat gets added, i'll shit my pants
i'm hoping more gilding, food, or unicorns
but if bridges, optimization, or new combat gets added, i'll shit my pants
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Game Development: My Kind of Patch
I think for what I expect reasonable:Thedrah wrote:hyped for this weeks update/patch
i'm hoping more gilding, food, or unicorns
but if bridges, optimization, or new combat gets added, i'll shit my pants
Good case: Floating point coordinates, gild modifications.
Expected case: One of the above.
Bad case: None of the above.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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thesourceofsadness
- Posts: 109
- Joined: Mon May 25, 2015 10:13 pm
Re: Game Development: My Kind of Patch
Glad to see some Salem things back in Haven.
Separating clothes and bonuses allows to create an outfit you want with bonuses you want, and to give your char some personality.
Every big change in H&H causes a huge butthurt from community. Let's call it a tradition.
Separating clothes and bonuses allows to create an outfit you want with bonuses you want, and to give your char some personality.
Every big change in H&H causes a huge butthurt from community. Let's call it a tradition.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: My Kind of Patch
If you want to play Salem then go play Salem. There's a reason why majority of H&H players hated it.
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thesourceofsadness
- Posts: 109
- Joined: Mon May 25, 2015 10:13 pm
Re: Game Development: My Kind of Patch
There're a lot of reasons. Some of them are clear and intelligible, some are just stupid.Potjeh wrote:If you want to play Salem then go play Salem. There's a reason why majority of H&H players hated it.
Salem had a lot of good ideas and there's nothing wrong to implement 'em in H&H. Majority always needs to hate something. So fuck the majority.
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: My Kind of Patch
its not as bad as I thought, would be nice a portable closet to hang various sets and swap them quickly... maybe each set having options to define if some part should not be changed, etc
but since the devs are so prone to trying new things i hope that W10 they try expanding warfare from simple base bashing to something bigger like territory control, kindgoms, all that... so people can fight away from their base, this should give an incentive for more fighting since you're far from home, in case you die you can rebuild somehow
but since the devs are so prone to trying new things i hope that W10 they try expanding warfare from simple base bashing to something bigger like territory control, kindgoms, all that... so people can fight away from their base, this should give an incentive for more fighting since you're far from home, in case you die you can rebuild somehow
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: My Kind of Patch
RTFMGamingRAM wrote:
When I started up, I didn't realize I should have been putting points into Exploration, Survival, and getting my Perception up. The starting quests teach you how not to starve to death, that's about it.
Maybe I'm just old school, but you don't pick up a semi complex game without reading the manual, or at least skimming it for important information. If people want a walkthrough and such, there are a few very good guides available that you can read in your browser here on the forums. Do we really need all of that in the game?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.