5 bronze nuggets 1 coalTradie wrote:fancy buckle recipe?
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Game Development: Inbetween
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Game Development: Inbetween
Good cape update.
Can we have LP %, hunger % and FEP % gilds now?
It would be fitting power increase with the gilds added this update.
I am always for faster progression through the LP and stat grind.
Can we have LP %, hunger % and FEP % gilds now?
It would be fitting power increase with the gilds added this update.
I am always for faster progression through the LP and stat grind.


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Itanu
- Posts: 182
- Joined: Sat Jun 08, 2013 10:17 pm
Re: Game Development: Inbetween
So we can have even more sets to switch between? A set for crafting each type of item, a set for combat, a set for eating, a set you have to put on every time you log off to get more LP... Please no.azrid wrote:Good cape update.
Can we have LP %, hunger % and FEP % gilds now?
It would be fitting power increase with the gilds added this update.
I am always for faster progression through the LP and stat grind.
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: Inbetween
maybe a gilding that raises attention? Or something to reduce study time for curio with a % quantity, so fast items remain pretty much the same but longer timers will be a bit easier?
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Tradie
- Posts: 10
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Re: Game Development: Inbetween
._. you need intelligence (no pun) , and there are a few gilds that raise intelligence to raise attention. Such as silk ribbontyrtix wrote:maybe a gilding that raises attention? Or something to reduce study time for curio with a % quantity, so fast items remain pretty much the same but longer timers will be a bit easier?
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Game Development: Inbetween
I know, it was just an idea, like the second one.
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Smoopadoop
- Posts: 390
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- Location: Somewhere in Australia, probably.
Re: Game Development: Inbetween
So, is there absolutely no chance of you bringing back clothes having inherent bonuses, in any amount? Or is it all just gilding all the way now (except for jewelry)?
MODS ARE ASLEEP POST SMALL BART


















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xdragonlord18
- Posts: 623
- Joined: Sat Apr 16, 2016 3:25 am
Re: Game Development: Inbetween
jorb wrote: [*] Instead of having multiple slots, Bear and Lynx capes have been given back ~2/3 of their original stat bonuses, i.e. +6 STR, versus +4 AGI.
this is a startSmoopadoop wrote:So, is there absolutely no chance of you bringing back clothes having inherent bonuses, in any amount? Or is it all just gilding all the way now (except for jewelry)?
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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SpidersEverywhere
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