SpidersEverywhere wrote:What's the materials for Reinforced Hem?

1 hard leather and 2 finer plant fibre
SpidersEverywhere wrote:What's the materials for Reinforced Hem?

Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
chances are he would just reuse an animation they already haveGlorthan wrote:Can you use it as a dildo too? I'm sure jorb would love to do the animations for that one.

Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
its useful as a green cloak does that countDuane wrote:Ayo is the Druid's Cloak still shit? Debating Druidic Rite or Murder. If the Druid's Cloak doesn't give farming, I will take my high quality carrots.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
Druidic Rite gives you 100% chance to harvest 3 carrots instead of 2.Duane wrote:Ayo is the Druid's Cloak still shit? Debating Druidic Rite or Murder. If the Druid's Cloak doesn't give farming, I will take my high quality carrots.
its still gives a stealth bonus when the hoods up, which puts it in liine with the other changes they just made in its own way. But have 20 stealth, get 20 more, have 300 stealth, get 300 more. Take that as you will.Duane wrote:Ayo is the Druid's Cloak still shit? Debating Druidic Rite or Murder. If the Druid's Cloak doesn't give farming, I will take my high quality carrots.
It doubles your active stealth? What the fuck? Really?Redlaw wrote:its still gives a stealth bonus when the hoods up, which puts it in liine with the other changes they just made in its own way. But have 20 stealth, get 20 more, have 300 stealth, get 300 more. Take that as you will.Duane wrote:Ayo is the Druid's Cloak still shit? Debating Druidic Rite or Murder. If the Druid's Cloak doesn't give farming, I will take my high quality carrots.
jorb wrote:You then roll once for each gilding in either of the pieces of equipment -- chance being half of what your normal chance to gild the item would be -- if you succeed you keep the gilding as slotted into the new end product, and failing that you have another chance (50%) to keep the gilding as a loose, available, gilding.
