Game Development: Sonic Youth

Announcements about major changes in Haven & Hearth.
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: Sonic Youth

Post by Granger »

Regarding the combat changes:

Getting rid of the random shuffled deck is a good plan.
Please keep in mind for the new system to assign reasonable hotkeys to activate the actions, so either let us outfit hotbelts like in legacy or dedicate prior unused keys (F-keys are still free).

And please no intensity, combat is fast enough add it is - not everyone is a youngster and forcing a Coke/Speed habit on your elderly players so they can keep up would certainly cut into their available money supply and reduce your income from the shop.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
dzielny_wojownik
Posts: 703
Joined: Thu Oct 02, 2014 10:38 am
Location: Trapped in the autism cage with William

Re: Game Development: Sonic Youth

Post by dzielny_wojownik »

heh noice update jorb & lofty
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
User avatar
Jacobian123
Posts: 1311
Joined: Sat May 08, 2010 4:41 am
Location: The Inn of Brodgar

Re: Game Development: Sonic Youth

Post by Jacobian123 »

lol server is ded
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

Image Image Image
User avatar
DaniAngione
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Game Development: Sonic Youth

Post by DaniAngione »

Obligatory crash
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: Sonic Youth

Post by DDDsDD999 »

jorb wrote:
DDDsDD999 wrote:I assume you can't aggro horses and punch them to dismount?
That has always been possible?
I figured you'd change it because it seems pretty pointless to implement this change if it wasn't removed. Trust me, I know it exists, it's used by rage alts on sprinting horses to dismount people in fights.
Image
Image
Image
Image
Image
User avatar
Burinn
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Game Development: Sonic Youth

Post by Burinn »

I love it when the server goes down while I'm in combat. My fav
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
stya
Posts: 1037
Joined: Wed May 21, 2014 3:13 pm

Re: Game Development: Sonic Youth

Post by stya »

Please people don't crasherino the server I want to sleep :(
Image
User avatar
Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Sonic Youth

Post by Redlaw »

Just glad for another use for onions, go them. Next bring back onions rings my stable for them yellow orbs....
User avatar
ravenguard19
Posts: 1300
Joined: Thu Jan 13, 2011 7:49 pm

Re: Game Development: Sonic Youth

Post by ravenguard19 »

stya wrote:Please people don't crasherino the server I want to sleep :(
Then sleep?
Image

Because we can and we will.... die!
User avatar
Agness130
Posts: 154
Joined: Sun May 01, 2016 11:17 am

Re: Game Development: Sonic Youth

Post by Agness130 »

Image
granger lubi w dupe xD

Return to “Announcements”