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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
"Unload wheelbarrow"
There should be an option to completely dump all the contents from a wheelbarrow as items on the floor (rather than create a new stockpile)- for the obvious use of shifting dirt and making that part of life easier.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: "Unload wheelbarrow"
That would be nice for dirt. I'd still love to see the often suggested ability to dump a wheelbarrow of dirt straight into a survey.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Agness130
- Posts: 154
- Joined: Sun May 01, 2016 11:17 am
Re: "Unload wheelbarrow"
yes i agree :3Onep wrote:That would be nice for dirt. I'd still love to see the often suggested ability to dump a wheelbarrow of dirt straight into a survey.
granger lubi w dupe xD
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: "Unload wheelbarrow"
Yeah, both of these would be greatOnep wrote:That would be nice for dirt. I'd still love to see the often suggested ability to dump a wheelbarrow of dirt straight into a survey.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: "Unload wheelbarrow"
Since a full stockpile of soil would birng a single tile up an average of 62,5 levels, I believe the problem is not making a function, but developing a system of soil distribution for unloading a whole wheelbarrow "straight into a survey".
As for dropping items onto the ground, that would be nice, although somewhat exploitable, for example, to clutter the area very fast.
As for dropping items onto the ground, that would be nice, although somewhat exploitable, for example, to clutter the area very fast.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: "Unload wheelbarrow"
One point damage per item spread on the ground with vandalism should do the trick.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: "Unload wheelbarrow"
Already happens with theft when picking up, so yes this.Granger wrote:One point damage per item spread on the ground with vandalism should do the trick.
Queen of a cold, dead land. Caretaker of the sprucecaps.