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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Amber Client
I'd suggest redownloading the client, works fine for me.
Or (a stupid solution) maybe try picking it up and putting it back? Sometimes stationary objects (like animals standing still while loaded) "lose" their radius. Never seen it happen to a trough or a beehive, tho.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
I've seen the Ctrl+X issue a couple of times, but haven't had time to deal with it yet. Same for movement vectors although this one I am unable to reproduce.Enjoyment wrote: And you didn't responce anything on this:And forEnjoyment wrote:I have some issues with Ctrl+X function - it places *things* not in the clicked tile, but in some 8-tiles-around area sometimes... Not crirical, when dumping stockpile from wheelbarrow or placing haulables, but very annoying, when Im trying to organize my tree-farm. Also, sometimes my own path-line visualize incorrect - much longer at start with continuosly reducing to somewhat it should be. (Dunno is these issues have some similar origin).
P.S. Is there any way to include string ":audiobuf 8192" somewhere, so I haven't to type it manually every start?I've noticed one moment - the issue appears only with my miner-alt. Have no idea why...Enjoyment wrote:The client just "hangs" (I don't have Dani's black screen though, it shows me character selection screen), when I try to login on my character. I usually restart the client as afast as i can (it is H&H, you know), and that "hanged" char is first on list like he was last played. Will try to wait for a couple of mins next time I catch this issue.
Regarding the hanging at the login screen, no idea atm. Will look into it.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Update.
New:
New:
- Show character direction on the minimap (by elsid).
- Option to auto logout on unknown/red players. See General Settings.
- Satiation food name no showing in the tooltip.
- Buckets/flask/etc bars not showing when using Russian language.
- Various crashes.
- Updated Russian localization (by InGodWeTrust and elsid).
- Preserve :audiobuf setting across restarts.
- Show mining support radius for ladders.
- Show average quality when inspecting objects. Average calculated using sqrt((e * e + s * s + v * v) / 3) or (e+s+v)/3 if "use arithmetic average" is turned on in Quality Settings.
- Completely removed ui hiding using space-bar together with the old setting for disabling it.
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Linksfire1
- Posts: 31
- Joined: Sun Apr 04, 2010 7:41 pm
- Yahoo Messenger: Linksfire1
Re: Amber Client
Fun story, my bars and now completely gone?
People say that I'm a coward for the way I hunt from a boat. Those same people ask me for leather and boar tusks all the time.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
UI Settings > Reset Windows button should restore it.Linksfire1 wrote:Fun story, my bars and now completely gone?
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Linksfire1
- Posts: 31
- Joined: Sun Apr 04, 2010 7:41 pm
- Yahoo Messenger: Linksfire1
Re: Amber Client
Got it! Thanks!romovs wrote:UI Settings > Reset Windows button should restore it.Linksfire1 wrote:Fun story, my bars and now completely gone?
People say that I'm a coward for the way I hunt from a boat. Those same people ask me for leather and boar tusks all the time.
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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
Re: Amber Client
The moment, when Jord failed to make an update, and romovs made this pretty one )romovs wrote:Update.
New:Fixed:
- Show character direction on the minimap (by elsid).
- Option to auto logout on unknown/red players. See General Settings.
Misc:
- Satiation food name no showing in the tooltip.
- Buckets/flask/etc bars not showing when using Russian language.
- Various crashes.
- Updated Russian localization (by InGodWeTrust and elsid).
- Preserve :audiobuf setting across restarts.
- Show mining support radius for ladders.
- Show average quality when inspecting objects. Average calculated using sqrt((e * e + s * s + v * v) / 3) or (e+s+v)/3 if "use arithmetic average" is turned on in Quality Settings.
- Completely removed ui hiding using space-bar together with the old setting for disabling it.
English is neither my native lang, nor my best side...
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sentymental
- Posts: 32
- Joined: Fri Mar 11, 2016 11:57 pm
Re: Amber Client
THANK YOU!romovs wrote:Update.
New:Fixed:
- Show character direction on the minimap (by elsid).
- Option to auto logout on unknown/red players. See General Settings.
Misc:
- Satiation food name no showing in the tooltip.
- Buckets/flask/etc bars not showing when using Russian language.
- Various crashes.
- Updated Russian localization (by InGodWeTrust and elsid).
- Preserve :audiobuf setting across restarts.
- Show mining support radius for ladders.
- Show average quality when inspecting objects. Average calculated using sqrt((e * e + s * s + v * v) / 3) or (e+s+v)/3 if "use arithmetic average" is turned on in Quality Settings.
- Completely removed ui hiding using space-bar together with the old setting for disabling it.
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Amber Client
Thanks, great update, finally fixed my issues with hidden by default daytime widget (all the tinkering with register didn't help).
May I suggest a feature under the Options - Map options menu, where a player could assign X and Y coordinates for the mapgrid he's currently in (for the current session or, if possible, until changed), and display relative X and Y for the grid he moves to (if possible, when teleporting also)?
I know that can be arranged with cartographer tools, but it would really help with multi-level base planning without much fuss with uploading saved mapgrids or whatever it takes to get your coords. Just a relative value from pre-set manually starting grid to current one.
May I suggest a feature under the Options - Map options menu, where a player could assign X and Y coordinates for the mapgrid he's currently in (for the current session or, if possible, until changed), and display relative X and Y for the grid he moves to (if possible, when teleporting also)?
I know that can be arranged with cartographer tools, but it would really help with multi-level base planning without much fuss with uploading saved mapgrids or whatever it takes to get your coords. Just a relative value from pre-set manually starting grid to current one.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Amber Client
Yay, thanks, I'm sure my villagers will be thrilled by the character direction arrow, it should prevent me getting lost quite so often now and them having to party me so I can find my way back ...romovs wrote:
Completely removed ui hiding using space-bar together with the old setting for disabling it.
Show character direction on the minimap (by elsid).
I've also just starting using the craft history menu, not sure why I didn't before ... it saves so much time clicking around and looking for things in the wrong craft section, lol, it's brilliant!
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
