Game Development: Sonic Youth

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dzielny_wojownik
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Re: Game Development: Sonic Youth

Post by dzielny_wojownik »

APXEOLOG wrote: The fact that people ask to make silk production easier means that silk become worth something and this is how it should be, because currently it close enough to it's cost in player's time
yeah running a script sure takes a lot of time
the current system just gives advantage for botters and makes it a real hard task for casual players currently
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APXEOLOG
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Re: Game Development: Sonic Youth

Post by APXEOLOG »

dzielny_wojownik wrote:yeah running a script sure takes a lot of time
the current system just gives advantage for botters and makes it a real hard task for casual players currently
Sure, just make a game with one button "I want everything". That's what casuals like you want. Try some facebook games maybe?
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Kaios
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Re: Game Development: Sonic Youth

Post by Kaios »

APXEOLOG wrote: Sure, just make a game with one button "I want everything". That's what casuals like you want. Try some facebook games maybe?
ya you right grindy and click heavy content on a timer is great
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Alkaline
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Re: Game Development: Sonic Youth

Post by Alkaline »

APXEOLOG wrote:
dzielny_wojownik wrote:yeah running a script sure takes a lot of time
the current system just gives advantage for botters and makes it a real hard task for casual players currently
Sure, just make a game with one button "I want everything". That's what casuals like you want. Try some facebook games maybe?
says the heavy bot user

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LadyGoo
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Re: Game Development: Sonic Youth

Post by LadyGoo »

Didn't use bots for my silk factory that would produce 10 cloths a day. Never complained about the process of making silk, but the usefulness of it.
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Re: Game Development: Sonic Youth

Post by ssaaaax »

I agree that silk should be hard to make but in terms of how much it costs rather than how much grinding (and therefore, clicking and running scripts) it is.
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Kaios
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Re: Game Development: Sonic Youth

Post by Kaios »

LadyGoo wrote:Didn't use bots for my silk factory that would produce 10 cloths a day. Never complained about the process of making silk, but the usefulness of it.
10 cloths, 1000 silk filaments or 500 cocoons being approximately 31 cupboards for worms/leaves. If you didn't complain about doing it manually you're a crazy masochist or you're a liar and used some form of bot or script for at least some of the process.
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Ysh
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Re: Game Development: Sonic Youth

Post by Ysh »

Kaios wrote:
LadyGoo wrote:Didn't use bots for my silk factory that would produce 10 cloths a day. Never complained about the process of making silk, but the usefulness of it.
10 cloths, 1000 silk filaments or 500 cocoons being approximately 31 cupboards for worms/leaves. If you didn't complain about doing it manually you're a crazy masochist or you're a liar and used some form of bot or script for at least some of the process.
I think this ratio is 12 worms per cupboard. 500 cocoons would be ~42 cupboards. Plus considering you need some thing around half of them to keep this next generation, more as if 84 cupboards. Also consider silk process takes around 2 days, to average 10 silk per day is more as if 168 cupboards.

I will be surprised for single person to keep this one up, but maybe many people helped to do this one.
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Kaios
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Re: Game Development: Sonic Youth

Post by Kaios »

thx for the correction Ysh I have never done silk at such a level for obvious reasons so I wasn't quite sure on the numbers
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Ysh
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Re: Game Development: Sonic Youth

Post by Ysh »

Kaios wrote:thx for the correction Ysh I have never done silk at such a level for obvious reasons so I wasn't quite sure on the numbers
You can probably lower these numbers a bit if you do things with maximum efficient. E.g. silk process becomes more like 1.5 days I think. I also tend to have many extra eggs so maybe 50% reserve for next generation will become too much (but this is random). So this is definite overestimation.
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