A Cheese Rack is liftable while empty, and can't be lifted if has a cheese tray placed inside. However, if you destroy a house with a filled Cheese Rack inside, it pops out and becomes liftable (with trays inside). So, if the same mechanic applies to, say, an occupied loom, that could be quite a fun possibility of creating Trojan Boats with "loomed" warriors inside, left to be stolen on a shore by a pretend careless noob etc.
Don't have a spare house to investigate further, though. Please someone check.
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Hasta
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Ysh
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Re: Possible bug with conditional liftability
Or carry this trojan boat through a gate and probably not getting visitor for this loom player.Hasta wrote:So, if the same mechanic applies to, say, an occupied loom, that could be quite a fun possibility of creating Trojan Boats with "loomed" warriors inside, left to be stolen on a shore by a pretend careless noob etc.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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bmjclark
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Re: Possible bug with conditional liftability
You don't actually move with the loom if someone carries it around. Your character stays where the loom was when you got in it. I assume it's like this for everything you can sit on
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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jorb
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Re: Possible bug with conditional liftability
Nothing but speculation here as far as I can tell.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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xdragonlord18
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Re: Possible bug with conditional liftability
you really want them checking to see if they can glitch the visitor debuff and fucking people i think its safe to say that the developers could check something like this in a controlled environment because if its true it could lead to some pretty shitty consequencesjorb wrote:Nothing but speculation here as far as I can tell.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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Hasta
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Re: Possible bug with conditional liftability
This is a fact.Hasta wrote:A Cheese Rack is liftable while empty, and can't be lifted if has a cheese tray placed inside. However, if you destroy a house with a filled Cheese Rack inside, it pops out and becomes liftable (with trays inside).
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jorb
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Re: Possible bug with conditional liftability
Will look at it.Hasta wrote:This is a fact.Hasta wrote:A Cheese Rack is liftable while empty, and can't be lifted if has a cheese tray placed inside. However, if you destroy a house with a filled Cheese Rack inside, it pops out and becomes liftable (with trays inside).
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
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Re: Possible bug with conditional liftability
I get a lot of bug reports that are entirely speculative. I try to consider them when they pertain to serious matters, but I can't spend inf time chasing ghosts either, however scary they may be rumored to be.xdragonlord18 wrote:you really want them checking to see if they can glitch the visitor debuff and fucking people i think its safe to say that the developers could check something like this in a controlled environment because if its true it could lead to some pretty shitty consequencesjorb wrote:Nothing but speculation here as far as I can tell.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Burinn
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Re: Possible bug with conditional liftability
I've had this issue before myself but it didn't seem like it happened all the time. Does it depend on its location?
sabinati wrote:do you expect me to just check the forum constantly, fuck off