Minor adjustment to stat caps

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Archiplex
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Minor adjustment to stat caps

Post by Archiplex »

Increase the base stat cap to 330, and subscription statcap to 360. Or active to 330 and subbed to 360.

Why? Because 360 is the number where quality effectiveness modifier is * 6. No other reason than that. It's not a MASSIVE change (The modifier goes from 5.7 to 6.0) nor very important.

But, it quells OCD.

(The alternative is lowering the stat cap to 250 :) )
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Ysh
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Re: Minor adjustment to stat caps

Post by Ysh »

Archiplex wrote:Increase the base stat cap to 330, and subscription statcap to 360. Or active to 330 and subbed to 360.

Why? Because 360 is the number where quality effectiveness modifier is * 6. No other reason than that. It's not a MASSIVE change (The modifier goes from 5.7 to 6.0) nor very important.

But, it quells OCD.

(The alternative is lowering the stat cap to 250 :) )
Is stat cap not already effective 600 for free player and 660 for paid? I guess for ability only this is true. Attribute maybe gilding is not too good for this.
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dzielny_wojownik
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Re: Minor adjustment to stat caps

Post by dzielny_wojownik »

should not go over 360 stat cap tho cuz you can palibash if the stat cap would be 365xd

increasing it to 360 would not make any difference tho tbh
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Lunarius_Haberdash
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Re: Minor adjustment to stat caps

Post by Lunarius_Haberdash »

I fully support this idea with the caveat that Palibashers are never mechanically able to be a thing. They're finally gone, huzzah!
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Archiplex
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Re: Minor adjustment to stat caps

Post by Archiplex »

dzielny_wojownik wrote:should not go over 360 stat cap tho cuz you can palibash if the stat cap would be 365xd

increasing it to 360 would not make any difference tho tbh
If I remember right, the soak value of palisades were increases a long time ago, so they aren't exactly possible anymore
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Glorthan
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Re: Minor adjustment to stat caps

Post by Glorthan »

Archiplex wrote:
dzielny_wojownik wrote:should not go over 360 stat cap tho cuz you can palibash if the stat cap would be 365xd

increasing it to 360 would not make any difference tho tbh
If I remember right, the soak value of palisades were increases a long time ago, so they aren't exactly possible anymore
729 str to palibash, ie 365 * 2 str. I doubt you can get that much strength bonus with the current gildings though.
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Hasta
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Re: Minor adjustment to stat caps

Post by Hasta »

Enabling 365 STR cap would make palibashing theoretically avaliable in the current system, not practically avaliable with current ingame item inventory. But, yeah, we surely do not need that, one way or another.
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shubla
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Re: Minor adjustment to stat caps

Post by shubla »

I think we should lower stat cap to 0. It doesnt make any difference
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MadNomad
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Re: Minor adjustment to stat caps

Post by MadNomad »

dzielny_wojownik wrote:should not go over 360 stat cap tho cuz you can palibash if the stat cap would be 365
Lunarius_Haberdash wrote:Palibashers are never mechanically able to be a thing. They're finally gone, huzzah!
Hasta wrote:we surely do not need that, one way or another.
Lack of palibashers is a bad thing and nothing happens because of this. Do u prefer to farm carrots and do similiar shit instead of pvp?
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Hasta
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Re: Minor adjustment to stat caps

Post by Hasta »

Do you prefer to PvP with those who prefer to farm carrots?

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