Minor adjustment to stat caps

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MadNomad
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Re: Minor adjustment to stat caps

Post by MadNomad »

i dont like when nothing happens, and no, i dont have to and dont want to pick sprucecaps
Hasta wrote:we surely do not need that, one way or another.
We surely don't need to have anything else in game than trees and bushes, the more boring the gameplay is the better.
Last edited by MadNomad on Tue Jun 07, 2016 3:29 pm, edited 1 time in total.
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Ysh
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Re: Minor adjustment to stat caps

Post by Ysh »

IIIlIllIllIl wrote:
Lunarius_Haberdash wrote:I fully support this idea with the caveat that Palibashers are never mechanically able to be a thing. They're finally gone, huzzah!
agreed it's a good thing that building a brickwall is entirely pointless. i was too lazy to ever make one.
On one hand, it is not good brick wall is useless. On other hand palibashing will making palisade useless. There must be some middling ground for this one.
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MadNomad
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Re: Minor adjustment to stat caps

Post by MadNomad »

Ysh wrote:
IIIlIllIllIl wrote:
Lunarius_Haberdash wrote:I fully support this idea with the caveat that Palibashers are never mechanically able to be a thing. They're finally gone, huzzah!
agreed it's a good thing that building a brickwall is entirely pointless. i was too lazy to ever make one.
On one hand, it is not good brick wall is useless. On other hand palibashing will making palisade useless. There must be some middling ground for this one.
Won't be useless if scrubs who can't get few feps wont disturb you, also it takes a bit of time before palisade is broken, and this matters, its also cheap af.
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dzielny_wojownik
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Re: Minor adjustment to stat caps

Post by dzielny_wojownik »

MadNomad wrote:
dzielny_wojownik wrote:should not go over 360 stat cap tho cuz you can palibash if the stat cap would be 365
Lunarius_Haberdash wrote:Palibashers are never mechanically able to be a thing. They're finally gone, huzzah!
Hasta wrote:we surely do not need that, one way or another.
Lack of palibashers is a bad thing and nothing happens because of this. Do u prefer to farm carrots and do similiar shit instead of pvp?
wot? what would happen?
most of the palibashers are top end players and most of the people that are getting palibashed are total noobs
a top end player vs a noob is good pvp? smh
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shubla
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Re: Minor adjustment to stat caps

Post by shubla »

Palibashing wont give more pvp.
It just makes raiding noobs easier. Bashing to noobs place and killing them while they log off scared is not very good pvp I'd say.
Adding back palibashers effectively makes all worlds completely unplayable by new players after first months.
Also building brickwalls is pain in the ass.
Most people on forum that want palibashers back would just bot themselves brickwalls
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Ozzy123
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Re: Minor adjustment to stat caps

Post by Ozzy123 »

shubla wrote:Palibashing wont give more pvp.
It just makes raiding noobs easier. Bashing to noobs place and killing them while they log off scared is not very good pvp I'd say.
Adding back palibashers effectively makes all worlds completely unplayable by new players after first months.
Also building brickwalls is pain in the ass.
Most people on forum that want palibashers back would just bot themselves brickwalls

I agree with you, partialy. It should be easier for capped, high-end player to raid a complete noob than another high-end player, right now its basically the same.
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MadNomad
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Re: Minor adjustment to stat caps

Post by MadNomad »

dzielny_wojownik wrote: wot? what would happen?
most of the palibashers are top end players and most of the people that are getting palibashed are total noobs
a top end player vs a noob is good pvp? smh
with palibashers it takes less time and enemy might not see u btw if someone gets caught on palibashing it can turn into fight.
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Re: Minor adjustment to stat caps

Post by JustAlt »

MadNomad wrote:
dzielny_wojownik wrote: wot? what would happen?
most of the palibashers are top end players and most of the people that are getting palibashed are total noobs
a top end player vs a noob is good pvp? smh
with palibashers it takes less time and enemy might not see u btw if someone gets caught on palibashing it can turn into fight.

Yeah hermit with combat stats in 60s would pose a great threat in a fight.
MadNomad
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Re: Minor adjustment to stat caps

Post by MadNomad »

JustAlt wrote:
MadNomad wrote:
dzielny_wojownik wrote: wot? what would happen?
most of the palibashers are top end players and most of the people that are getting palibashed are total noobs
a top end player vs a noob is good pvp? smh
with palibashers it takes less time and enemy might not see u btw if someone gets caught on palibashing it can turn into fight.

Yeah hermit with combat stats in 60s would pose a great threat in a fight.
stats in 60s and palibasher? where is your logic?
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Hasta
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Re: Minor adjustment to stat caps

Post by Hasta »

@MadNomad - you clearly identify yourself with the one palibashing, not the one being palibashed (and having ~60 stats). That's why you probably ignored my previous question about your combat preferences. Again, palibashing will mostly be used to insta-raid sprucecap hermits, and enabling it will lead to new players being forced to join some major faction or leave the game after a month or so into a new world.

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