Game Development: Rekt!-ing Ball

Announcements about major changes in Haven & Hearth.
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apoc254
Posts: 214
Joined: Sat Oct 10, 2015 4:23 am

Re: Game Development: Rekt!-ing Ball

Post by apoc254 »

Wrecking ball is crazy OP! I bashed a single spot on a giant wall and it removed nearly the entire thing!!! WHY?!?!?! :shock: :shock: :shock:
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: Rekt!-ing Ball

Post by Hasta »

apoc254 wrote: WHY?!?!?! :shock: :shock: :shock:
That's just how the wall-breaking is. You take down a tile and it brings down random amount of adjacent wall tiles/cornerposts/gates. Has nothing to do with wrecking ball, afaik.
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shadowchris
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Location: Maze's Basement

Re: Game Development: Rekt!-ing Ball

Post by shadowchris »

Yus I'm loving the break it til you fix it plan. Until it actually breaks :?
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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Granger
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Re: Game Development: Rekt!-ing Ball

Post by Granger »

Cascade should be limited to 1-3 tiles, but should give the ability to hand-bash the freshly damaged section it ends in for 1h (or something around that) as long as you have vandalism claim permission. That would enable easy claim redecoration while denying external grief, unless I miss a downside or exploit.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Amethystg
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Joined: Thu Sep 15, 2016 9:47 am

Re: Game Development: Rekt!-ing Ball

Post by Amethystg »

loftar wrote:
Juanito wrote:Rip hermits, hide yo base far from the coast before the wrecking ball guys come knocking at your door.
I very much doubt wrecking balls will be used for siege. Their intention is indeed to fill the spot for the previous civil uses for battering rams, now that they require brimstone.
Well, I would like to know what skill I am missing to make it... I have looked everywhere and you guys haven't posted it in wiki... Gotta house tht needs to go... like 2 days ago.
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ChildhoodObesity
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Re: Game Development: Rekt!-ing Ball

Post by ChildhoodObesity »

Amethystg wrote:
loftar wrote:
Juanito wrote:Rip hermits, hide yo base far from the coast before the wrecking ball guys come knocking at your door.
I very much doubt wrecking balls will be used for siege. Their intention is indeed to fill the spot for the previous civil uses for battering rams, now that they require brimstone.
Well, I would like to know what skill I am missing to make it... I have looked everywhere and you guys haven't posted it in wiki... Gotta house tht needs to go... like 2 days ago.
mebe siegecraft its like 125k
Ganjastyle1
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Re: Game Development: Rekt!-ing Ball

Post by Ganjastyle1 »

Good job!
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Nightdawg
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Re: Game Development: Rekt!-ing Ball

Post by Nightdawg »

Ganjastyle1 wrote:Good job!
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jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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Audiosmurf
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Re: Game Development: Rekt!-ing Ball

Post by Audiosmurf »

Ganjastyle1 wrote:Good job!
I agree!
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