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Zeler
- Posts: 1484
- Joined: Thu Apr 14, 2011 2:09 pm
Re: Stop Talking About The End Game (Critique)
I find it ironic that people crying about others wanting endgame activities are ones, that will never reach them. Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Stop Talking About The End Game (Critique)
Why would anyone with high stat char want permadeath?Zeler wrote:Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.
Everyone just wants mechanics to be pleasant for them personally. Raiders want more ways to kill people and make it easier etc.

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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Stop Talking About The End Game (Critique)
You're a foolish person if you believe thats who's talking about this. I've been here since world 3, my characters have certainly started higher than that, and we've definitely reached End Game content as you call it.Zeler wrote:I find it ironic that people crying about others wanting endgame activities are ones, that will never reach them. Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.
Why would we want this? Because it keeps the power structure in the game fluid and dynamic when giants can be toppled, and there is no ivory tower.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Stop Talking About The End Game (Critique)
Playing since W3 does not proof muchLunarius_Haberdash wrote:You're a foolish person if you believe thats who's talking about this. I've been here since world 3, my characters have certainly started higher than that, and we've definitely reached End Game content as you call it.Zeler wrote:I find it ironic that people crying about others wanting endgame activities are ones, that will never reach them. Also people wanting more permadeath are people whose villages could be built in 1 day and have toons with stats in 60s.
Why would we want this? Because it keeps the power structure in the game fluid and dynamic when giants can be toppled, and there is no ivory tower.
I have yet to see the giant projects you have made and put a lot of effort into maintaining it before agreeing with you. I mean, something far greater than giving noobs some gear and using some sort of coin system. A lot of villages do this, including the ones you call "barbarians".
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
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W6 Dis [Chieftain] & Disneyland
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Stop Talking About The End Game (Critique)
Well, in an ideal world there would be a hardcore permadeath without inheritance or whatever it is called.Lunarius_Haberdash wrote: All of these suggestions tell me you want to be playing a different game. Permadeath needs to be amplified in its totality (like it was at the beginning of Hafen) and recovery nerfed.
In an ideal world threre would be one player per IP-adress.
We are not in an ideal world. Hardcore permadeath will make people reluctant to interact with other people.
Less action, less politics.
With an arbitrary stat cap of 100, it would be easier to create alts to go to war with. (And allow a bigger part of the player base to do it).
It would also make it possible to skill a character up in a matter of minutes/hours. All crimes should be default when
starting including murder, recognizing these traits are human nature. With a smaller map and scarce, but not to overpowered resources
the game would offer entertainment well beyond the weeks it takes to set up a proper village and discover most things.

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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Stop Talking About The End Game (Critique)
Then why have stats at all? Why not just give everyone the same base stats from the word 'go' and obviate the point of death altogether?dageir wrote:With an arbitrary stat cap of 100, it would be easier to create alts to go to war with. (And allow a bigger part of the player base to do it).Lunarius_Haberdash wrote: All of these suggestions tell me you want to be playing a different game. Permadeath needs to be amplified in its totality (like it was at the beginning of Hafen) and recovery nerfed.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Stop Talking About The End Game (Critique)
i think u need to realize that ppl want to have fun in this game and not fukn kill themselves irl, ladygoo is the only 1 making reasonable posts here tbh
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Stop Talking About The End Game (Critique)
Well, yeah, but what to do with farming and cooking?Lunarius_Haberdash wrote:Then why have stats at all? Why not just give everyone the same base stats from the word 'go' and obviate the point of death altogether?dageir wrote:With an arbitrary stat cap of 100, it would be easier to create alts to go to war with. (And allow a bigger part of the player base to do it).Lunarius_Haberdash wrote: All of these suggestions tell me you want to be playing a different game. Permadeath needs to be amplified in its totality (like it was at the beginning of Hafen) and recovery nerfed.
