Bring back Wardrobes

Thoughts on the further development of Haven & Hearth? Feel free to opine!
camobeast
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Joined: Fri Jun 22, 2012 8:20 am

Bring back Wardrobes

Post by camobeast »

Now that we have gilding they are useful for storing profession sets, thanks ;)
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Granger
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Re: Bring back Wardrobes

Post by Granger »

While at it, they should be configurable in terms of what slots they modify, else they'll be quite useless unless you can spam merc robes (as one example).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Onep
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Re: Bring back Wardrobes

Post by Onep »

Granger wrote:While at it, they should be configurable in terms of what slots they modify, else they'll be quite useless unless you can spam merc robes (as one example).
What? Wardrobes would be super useful even without spammed merchrobes. I have a farming set, sewing set, cooking set, marksman set and a survival set. Merch robes are just a convenience.
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Hasta
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Re: Bring back Wardrobes

Post by Hasta »

Onep wrote:Merch robes are just a convenience.
...and a huge inconvenience when you try to switch to a set that doesn't include an inventory-enhancing item and you receive an error 'cause your inventory is not empty enough.

Merch robes are nothing special, spammed or not. But, since we have them (and traveler's sacks), customizable "locked" slots is a must if we're getting wardrobes back.
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Ysh
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Re: Bring back Wardrobes

Post by Ysh »

Hasta wrote:
Onep wrote:Merch robes are just a convenience.
...and a huge inconvenience when you try to switch to a set that doesn't include an inventory-enhancing item and you receive an error 'cause your inventory is not empty enough.

Merch robes are nothing special, spammed or not. But, since we have them (and traveler's sacks), customizable "locked" slots is a must if we're getting wardrobes back.
Still more convenient to bearing coat inconvenience than not having the wardrobe at all.
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MadNomad
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Re: Bring back Wardrobes

Post by MadNomad »

good idea, less annoying clicking to change set of clothing / tools

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