Right now, Petrified seashells are thrash-tier for mot player. I personally use q40+ seashells on my main (in large part because there's so much other stuff to do than producing curios to fill my study entirely) but q10 petrified seashells are something that you can barely throw at alts that wouldn't otherwise study anything.
My suggestion is not to outright buff petrified seashells, but add following crafts:
Craft 10 current petrified seashells into uncommon seashell that is better than petrified seashell
Craft 10 uncommon petrified seashells into rare petrified seashell that is better than uncommon seashell
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vatas
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Petrified Seashell idea
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Amanda44
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Re: Petrified Seashell idea
Yeah, I'm for it, there are only so many you can put on the walls as decoration, lol, it would be good to have a use for them rather than just throwing them away, same with cat gold, you should be able to craft a number of those into something better. 
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Enjoyment
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Re: Petrified Seashell idea
im against the pure upgrading...
Maybe some new curio like "Miner's Luck Necklace" crafted from 1 crystal, 5 seashells and 10 cat-gold. 24h study, 30 mw, 2500 base lp. (numbers are set for example).
Something like Farmer's "Buquet", where u can study poppy flower as curio, or craft better curio from 6 of it.
But just craft 10 shit into 1 nice thing doesn't sounds good idea for me.
Also, make them count as "stone" aviable for paving - it may have very interesting texture as it.
Maybe some new curio like "Miner's Luck Necklace" crafted from 1 crystal, 5 seashells and 10 cat-gold. 24h study, 30 mw, 2500 base lp. (numbers are set for example).
Something like Farmer's "Buquet", where u can study poppy flower as curio, or craft better curio from 6 of it.
But just craft 10 shit into 1 nice thing doesn't sounds good idea for me.
Also, make them count as "stone" aviable for paving - it may have very interesting texture as it.
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Granger
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Re: Petrified Seashell idea
This.Enjoyment wrote:im against the pure upgrading...
Maybe some new curio like "Miner's Luck Necklace" crafted from 1 crystal, 5 seashells and 10 cat-gold. 24h study, 30 mw, 2500 base lp. (numbers are set for example).
Something like Farmer's "Buquet", where u can study poppy flower as curio, or craft better curio from 6 of it.
But just craft 10 shit into 1 nice thing doesn't sounds good idea for me.
Also, make them count as "stone" aviable for paving - it may have very interesting texture as it.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Hasta
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Re: Petrified Seashell idea
+1Enjoyment wrote:im against the pure upgrading...
Maybe some new curio like "Miner's Luck Necklace" crafted from 1 crystal, 5 seashells and 10 cat-gold. 24h study, 30 mw, 2500 base lp. (numbers are set for example).
Something like Farmer's "Buquet", where u can study poppy flower as curio, or craft better curio from 6 of it.
But just craft 10 shit into 1 nice thing doesn't sounds good idea for me.
Also, make them count as "stone" aviable for paving - it may have very interesting texture as it.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Petrified Seashell idea
This would basically have the result I was looking for, having some use for all those excess mining curios that aren't worth studying at current stage.Enjoyment wrote:im against the pure upgrading...
Maybe some new curio like "Miner's Luck Necklace" crafted from 1 crystal, 5 seashells and 10 cat-gold. 24h study, 30 mw, 2500 base lp. (numbers are set for example).
Something like Farmer's "Buquet", where u can study poppy flower as curio, or craft better curio from 6 of it.
But just craft 10 shit into 1 nice thing doesn't sounds good idea for me.
Also, make them count as "stone" aviable for paving - it may have very interesting texture as it.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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MadNomad
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Re: Petrified Seashell idea
this shit curio should be deleted or buffed because noone will use em with such shitty lp/h
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shubla
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Re: Petrified Seashell idea
I have been studying seashells nonstop whole world. But yeah, I agree that they should be better.MadNomad wrote: noone will use em with such shitty lp/h

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MadNomad
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Re: Petrified Seashell idea
fixedshubla wrote:I have been studying seashells nonstop whole world. But yeah, I agree that they should be better.MadNomad wrote: noone will use em with such shitty lp/h
MadNomad wrote:this shit curio should be deleted or buffed because almost noone will use em with such shitty lp/h
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Onep
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Re: Petrified Seashell idea
As long as this doesn't benefit the filthy helpless nabs I'm alright. The aristocracy needs to uphold the status quo.
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This dreadful ailment's heavy toll;
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This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
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