It sure looks weird. I can't immediately think of any explanation, though. I'll have to meditate on it. Thanks for reporting!Hasta wrote:Does this have something to do with that floating point thing we're testing? I'd say those trees floated somewhere they shouldn't be.
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loftar
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Re: Floating-point test server
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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strpk0
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Re: Floating-point test server
Aaand it's down

Farewell friends~!
If it helps, I was getting ants to walk around deep water as it crashed, probably not what caused the crash though.

Farewell friends~!
If it helps, I was getting ants to walk around deep water as it crashed, probably not what caused the crash though.
Granger wrote:Fuck off, please go grow yourself some decency.
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Hasta
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Re: Floating-point test server
Looks like vertical slope is eligible for trees spawn, 'cause else they'd be growing on the water (no clearance). Oh, also the server is down.
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loftar
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Re: Floating-point test server
In fact it does seem to be; the tracer doesn't seem to handle zero-size bounding boxes properly, which are new to the implementation. Debugging.strpk0 wrote:If it helps, I was getting ants to walk around deep water as it crashed, probably not what caused the crash though.
The mapgen hasn't actually changed, though, so that shouldn't be different from the main server.Hasta wrote:Looks like vertical slope is eligible for trees spawn
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jesus_Smith_Nandez
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Re: Floating-point test server
Hell yeah

Rushing up to murder rn going to kick everyone's ass better watch out

Rushing up to murder rn going to kick everyone's ass better watch out
HnH Videos
God bless
God bless
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loftar
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Re: Floating-point test server
Up again.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Audiosmurf
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Re: Floating-point test server
Down again.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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loftar
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Re: Floating-point test server
Debugging. I'm glad this is having results. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Hasta
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Re: Floating-point test server
While we wait, I guess someone can shed some light on this matter: I've spawned near a Clay Pit and, naturally, collected clay from there. After I got, like, 20 clay of q2, I stopped collecting (probably more there). Is this how it was at the start of a live world? Whoever found a resource first, scored a jackpot? Or this some weird bug/loftar being generous? =)
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loftar
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Re: Floating-point test server
That was a pretty tricky one, but I finally managed to track it down. Up again. Thanks subie for making a rabbit flee in that particular way.
"Object-oriented design is the roman numerals of computing." -- Rob Pike