I did like old travel system alot better. trade and visiting friends was alot easier.
I is very important as mentioned tho that such a system does not cost localized resources as that would give too much of an advantage to the holder of said recourses.
As a casual and as a hermit I ahven't gotten a singel crystal all world, a vidol I can live without and to be unable to defend against catapult (I suppose). But pls not also traveling. (Tbh just remove localized resources all together imo)
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ydex
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DDDsDD999
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Re: Bring back old travel system for the sake of end-game
How about how they get bashed all the fucking time.Pan_w_okularach wrote:What's wrong with the roads?





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MadNomad
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Re: Bring back old travel system for the sake of end-game
and many other reasons
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Ozzy123
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Re: Bring back old travel system for the sake of end-game
Roads are fine, kids with too much free time that can bash road that goes across entire map are the problem.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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dzielny_wojownik
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Re: Bring back old travel system for the sake of end-game
Taking in that it requires more work to bash them than to actually build them, the basher is wasting more of their time to bash the road than the building of the road did which is pretty good, and if you have the road pclaimed it makes it somewhat dangerous to do so and there would be scents all over the place. I like the current road system, in the old system you could port anywhere in the world in just matter of seconds with no risk at all, this is what I didn't like about the old system. I like that people can actually spy on your roads where you can fast travel to, etc... and make fast travel actually risky and you have to actually put some effort to build the road to fast travel even tho its fukn ez to build a road. And just make the fuking horses to be able to swim.DDDsDD999 wrote:How about how they get bashed all the fucking time.Pan_w_okularach wrote:What's wrong with the roads?
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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MadNomad
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Re: Bring back old travel system for the sake of end-game
dzielny_wojownik wrote:Taking in that it requires more work to bash them than to actually build them, the basher is wasting more of their time to bash the road than the building of the road did which is pretty good, and if you have the road pclaimed it makes it somewhat dangerous to do so and there would be scents all over the place. I like the current road system, in the old system you could port anywhere in the world in just matter of seconds with no risk at all, this is what I didn't like about the old system. I like that people can actually spy on your roads where you can fast travel to, etc... and make fast travel actually risky and you have to actually put some effort to build the road to fast travel even tho its fukn ez to build a road. And just make the fuking horses to be able to swim.DDDsDD999 wrote:How about how they get bashed all the fucking time.Pan_w_okularach wrote:What's wrong with the roads?
even if it is dangerous it isnt true because thats what alts are for
and i dont think it takes longer to bash, because gathering resources, chopping em and then building takes a lot more time than simply bashing it, and they dont have high soak or hp
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dzielny_wojownik
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Re: Bring back old travel system for the sake of end-game
theres loads of people that use their mains to travel roads, including myself, you're speaking for yourself.MadNomad wrote:dzielny_wojownik wrote:DDDsDD999 wrote:
Taking in that it requires more work to bash them than to actually build them, the basher is wasting more of their time to bash the road than the building of the road did which is pretty good, and if you have the road pclaimed it makes it somewhat dangerous to do so and there would be scents all over the place. I like the current road system, in the old system you could port anywhere in the world in just matter of seconds with no risk at all, this is what I didn't like about the old system. I like that people can actually spy on your roads where you can fast travel to, etc... and make fast travel actually risky and you have to actually put some effort to build the road to fast travel even tho its fukn ez to build a road. And just make the fuking horses to be able to swim.
even if it is dangerous it isnt true because thats what alts are for
and i dont think it takes longer to bash, because gathering resources, chopping em and then building takes a lot more time than simply bashing it, and they dont have high soak or hp
do you even stone road bro? wood roads are way more work
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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MadNomad
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Re: Bring back old travel system for the sake of end-game
whats their soak? and even if its high it takes more time to do because u have to take few actions instead to build while to destroy just a > y > click
and i am not speaking of myself, i am just thinking
old system is just better
and i am not speaking of myself, i am just thinking
old system is just better
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dzielny_wojownik
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Re: Bring back old travel system for the sake of end-game
Can't disagree that it takes less clicks/actions to bash them. I would like them to increase HP of the road sign, so it takes way longer to bash it than it took to build it, double or triple time from what it is right now which would hurt at all. I just disagree that you should be able to fast travel to anywhere without any "consequences or risks" and almost no effort as it was in the old system, which is why jorb probably removed the crossroads in the first place.
The old system solution would been perfect for world 8 when the world was enormously big and building roads didnt work at all. Now when theres such a small world as it is now, you can travel anywhere on foot on the map in just matter of hours and road system works perfectly for the current world as it is.
I made a stone road going from a border to the opposite border in 6-8 hours or so, if you have friends who would like to contribute help building such a road it would been even way easier.
The old system solution would been perfect for world 8 when the world was enormously big and building roads didnt work at all. Now when theres such a small world as it is now, you can travel anywhere on foot on the map in just matter of hours and road system works perfectly for the current world as it is.
I made a stone road going from a border to the opposite border in 6-8 hours or so, if you have friends who would like to contribute help building such a road it would been even way easier.
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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MadNomad
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Re: Bring back old travel system for the sake of end-game
so more risky for the price of making a game more boring and with more work