balancing means taking everything into consideration, not leaving things half doneVowOfSilence wrote:this time, i fully agree ^^Jackard wrote:it is possible to have hunger be a challenging mechanic (which it isnt now, just an annoying one) without requiring players to click click click, eating mass quantities of food just to get through simple tasks of the day.
sorry for nitpicking, but in the OP you only mentioned a rebalance of FEP. So i assumed you were supporting the idea that food should be used mainly for FEPs, not so much for basic survival.
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Jackard
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SevenBlade
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Re: Foods and Hunger and Reset
I fully support hunger draining WAY slower and food being more filling.
Espically now that I can't just eat hundreds of apples.
I was going to suggest making apples an ulimited resource, but no doubt that goes against the new resource management angle.
I'm just sick of getting in very little construction done before spending half an hour looking for rabbits.
Espically now that I can't just eat hundreds of apples.
I was going to suggest making apples an ulimited resource, but no doubt that goes against the new resource management angle.
I'm just sick of getting in very little construction done before spending half an hour looking for rabbits.
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niltrias
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Re: Foods and Hunger and Reset
Just as a filler, NOT as a final solution to the problem...
Is there anyone out there who has a good reason not to increase the hunger-decreasing values of food by 1.5-2x? Anyone? This has been noted time and time again since last May. Why not just increase satiation a bit while the real re-balance is planned?
Is there anyone out there who has a good reason not to increase the hunger-decreasing values of food by 1.5-2x? Anyone? This has been noted time and time again since last May. Why not just increase satiation a bit while the real re-balance is planned?
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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jlt314
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Re: Foods and Hunger and Reset
I'd like to second Winterbrass' idea of decimal values for stats, making a varied diet something less random. while your stats should even out in long term (e.g. eating plaice for 30 stats should leave you with +10 int + 20 perc), the decimal accounting would make life easier for new players.
"Если не я за себя - то кто за меня? Но если я лишь за себя - то что я? И когда, если не сейчас?" Хиллель Старший.
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Jackard
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Re: Foods and Hunger and Reset
the only difference between 10.0 and 100 is the former looking stupid
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”