Floating-point test server

Announcements about major changes in Haven & Hearth.
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Floating-point test server

Post by Hasta »

I'm not sure, has this always been a thing? It's been a while since I last destroyed an ant hill and I'm sure I didn't do it like this:

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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Floating-point test server

Post by DDDsDD999 »

It was always there.
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strpk0
Posts: 1244
Joined: Sat Sep 03, 2011 11:44 pm

Re: Floating-point test server

Post by strpk0 »

Gives the word pissant a whole new meaning

are you seriously going to make me log on and check if this is really a thing...
Granger wrote:Fuck off, please go grow yourself some decency.
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Hasta
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Joined: Sun Sep 14, 2014 3:27 pm

Re: Floating-point test server

Post by Hasta »

I'm just gonna double it here: test server is not responding to connections.

Edit: works now.
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loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Floating-point test server

Post by loftar »

Finally found the decay issue; there was a bug where it would triggerly inordinately much on negative coordinates, which would explain why it didn't happen to me since I'm such a positive guy.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Floating-point test server

Post by Hasta »

So, wibbly-wobbly triggerly-inordinately thing, is it ok to leave the cave now? My double-gilded sprucecap not gonna decay on me all of a sudden? =)
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loftar
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Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Floating-point test server

Post by loftar »

It's never okay to leave the cave, but stuff outside shouldn't decay as ferociously, at least.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Raiga
Posts: 31
Joined: Mon Jun 10, 2013 6:23 am

Re: Floating-point test server

Post by Raiga »

Archery doesn't work on test server atm. Just like in Valhalla.
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Floating-point test server

Post by iamahh »

seems cupboards are not snapping to the walls of timber house

you have to use ctrl atm
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Floating-point test server

Post by Hasta »

When building a boat outside, the construction site is messed up (borders floating in the air) at like 1.5 hearthling's height.

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