That bug exists in current main server too..
Got it with a house i think. Not sure anymore.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Floating-point test server
Can you replicate this? Or just showing up randomly?Hasta wrote:When building a boat outside, the construction site is messed up (borders floating in the air) at like 1.5 hearthling's height.
@displaced: aye, but that was showing up randomly, so hard to pin down. Seems like it's a lot of different items, not just construction sites
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Hasta
- Posts: 2250
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Re: Floating-point test server
I guess I could, given enough time. Doesn't take much effort to go around slapping construction sites of objects not-so-demanding to ground flatness. Yes, it appears randomly, I've had another 2 or 3 instances, so I decided that's a commonly known issue, didn't even bother to screenshot. Posted here because it seems to appear more frequently on a test server with all those precise pixel placements going on. But then again, maybe just a coincidence.MagicManICT wrote:Can you replicate this? Or just showing up randomly?
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Onep
- Posts: 2530
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- Location: Walwus
Re: Floating-point test server
I wish this server was sped up by some sort of factor.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Jesus_Smith_Nandez
- Posts: 2421
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- Location: Canada
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Floating-point test server
I don't know how common it is, but seems like a new post has been showing up in bugs at least once a month for the live server. Might be something in the float calculations that's making it show up more often. Only reason why I asked if it was reproduceable or as the person that posted after you suggested and just the current "floating object" bug.Hasta wrote:I've had another 2 or 3 instances, so I decided that's a commonly known issue
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Mamel
- Posts: 21
- Joined: Tue Apr 02, 2013 9:33 am
Re: Floating-point test server
Found small bug when planting something on trellis.
Hearthling moves waaaaay too far and than plants it on it like nothing's wrong.

Hearthling moves waaaaay too far and than plants it on it like nothing's wrong.

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apoc254
- Posts: 214
- Joined: Sat Oct 10, 2015 4:23 am
Re: Floating-point test server
Any chance these floating points could help the players not get stuck on everything also? Not just the animals.
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Zeler
- Posts: 1484
- Joined: Thu Apr 14, 2011 2:09 pm
Re: Floating-point test server
l2movementapoc254 wrote:Any chance these floating points could help the players not get stuck on everything also? Not just the animals.
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dafels
- Posts: 3071
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Re: Floating-point test server
lol, I have a feeling that there's gonna be shitloads of bugs once this goes on the real server, because there is a lot of things you cannot test on the test server as a spruce cap nabMamel wrote:Found small bug when planting something on trellis.
Hearthling moves waaaaay too far and than plants it on it like nothing's wrong.
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