If you have some better (relatively) easy system I'd like to know.APXEOLOG wrote:That's the downside of the event-based system. I wonder why people still use it for botsmdsanta wrote:I have another question as well if you don't mind:
Is there any reliable way to control action completion? This concept when script thread is playing run-and-catch game with the game and UI drives me nuts.
so if I plant something - I can of course check if a new object showed up in the said coordinates.
if I take something in hand.... can verify that number of item in inv went down by 1.
but all these are just a ways to know mm.. what a black cat in the dark room does based on the sounds it makes... if you know what I mean.
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shubla
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Re: Scrifen -- Hafen scripting API

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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APXEOLOG
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Re: Scrifen -- Hafen scripting API
I've already made the script engine for legacy (Union client). I cannot remember any disappointed user.shubla wrote:If you have some better (relatively) easy system I'd like to know.
This is a simple script that takes items from the ground (the same as shift-rmb click in hafen):
https://github.com/APXEOLOG/hnh_union/b ... taker.jbot
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Rhakar
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Re: Scrifen -- Hafen scripting API
I think he was referring to a system for hafen...
And me too, I'd like to know.
And me too, I'd like to know.
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shubla
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Re: Scrifen -- Hafen scripting API
Union client could be re-done in hafen. It would require plenty of knowledge/work though.Rhakar wrote:I think he was referring to a system for hafen...
And me too, I'd like to know.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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APXEOLOG
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Re: Scrifen -- Hafen scripting API
Hopefully all good bot engines will keep being private. Public bots did nothing good to the gameRhakar wrote:I think he was referring to a system for hafen...
And me too, I'd like to know.
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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shubla
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Re: Scrifen -- Hafen scripting API
But if everyone would have access to good public bot clients. Then devs would maybe do something to it?APXEOLOG wrote: Public bots did nothing good to the game
If they keep being private, devs wont recognize issue and do nothing.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Granger
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Re: Scrifen -- Hafen scripting API
Yes, it would be bad if everyone could see how much can be automated...APXEOLOG wrote:Hopefully all good bot engines will keep being private. Public bots did nothing good to the gameRhakar wrote:I think he was referring to a system for hafen...
And me too, I'd like to know.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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APXEOLOG
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Re: Scrifen -- Hafen scripting API
According to the past 5 years of expirience devs cannot deal with botsshubla wrote:But if everyone would have access to good public bot clients. Then devs would maybe do something to it?APXEOLOG wrote: Public bots did nothing good to the game
If they keep being private, devs wont recognize issue and do nothing.
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Granger
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Re: Scrifen -- Hafen scripting API
Don't confuse abilities with interests.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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APXEOLOG
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Re: Scrifen -- Hafen scripting API
It was stated many times by devs that they cannot prevent bots on client level. Their attempts to do it on the design level (curios instead of exp grinding, fate instead of chance to spawn, incremental alts nerfs) doesn't affect bots that much tbh. In any game while you have to do repeatable actions they can be botted.Granger wrote:Don't confuse abilities with interests.
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.