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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Rewarding others in a commie village(share LP)
A system of tutelage has been discussed concerning the future wyrd system. You fucking nubs should go fucking read that shit before making retarded suggestions concerning a system that will be ditched soon anyway.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Rewarding others in a commie village(share LP)
just because the LP system is going to be ditched "soon" it doesn't mean they couldn't put in a system like this that would carry over
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Rewarding others in a commie village(share LP)
becuase it would be quite unfair for those who live/started alone ÒóXilliah wrote:How about letting experienced players teach less experienced players?
Favourite thread: viewtopic.php?f=9&t=3388
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ImpalerWrG
- Posts: 470
- Joined: Tue Feb 02, 2010 10:17 am
Re: Rewarding others in a commie village(share LP)
This game is online for a reason, I doubt it's so that player can hide out in isolated cabins in the woods.
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vikingdragons
- Posts: 389
- Joined: Tue Feb 02, 2010 10:59 pm
- Location: all your base are belong to us
Re: Rewarding others in a commie village(share LP)
i don't blame the hermits one bit. The smaller your settlement, the better you can hide. And with the battering ram update, loners are actually pretty safe now. They can just shoot the bastards.
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
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Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: Rewarding others in a commie village(share LP)
Yeah, Metal Plow FTW. A couple of thousand LP later and you're set. Just need to provide plenty of tea and have someone nearby to repair the plow until the nub gets the necessary skill (which from a fresh plow, isn't long). Just find a fresh unplowed area and rock your socks off.Nanothnir wrote:Plow to 200, buy Fishing. Continue to Plow and Fish when needed to eat, Eat fish Raw to spare on FEP Confussion until ready to start that, Buy Stone working at the next 200. Continue to work on the roads until you are able to Start working on your Plot. Things evolve from there...
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Rewarding others in a commie village(share LP)
they are there!ImpalerWrG wrote:This game is online for a reason, I doubt it's so that player can hide out in isolated cabins in the woods.
its pretty easy to live alone if there is no river near you!
Favourite thread: viewtopic.php?f=9&t=3388
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Rewarding others in a commie village(share LP)
Bad logic. This game encourages community living. And natural social benefits thereof are a great addition to the game. It boggles my fucking mind why people want to play an MMO by themselves.Grog wrote:becuase it would be quite unfair for those who live/started alone ÒóXilliah wrote:How about letting experienced players teach less experienced players?
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!