Or perhaps I asked simply because I wanted to know?shadyg0d wrote:Honestly why immediately make this assumption unless you are just hoping to find something bad? Why would you automatically assume a company charging subscriptions for an online FPS has no security in place for this? Do you assume that about every single online FPS you discover?
If it's as Robben says and all attacks have a travel time, then that certainly explains it for Darkfall, but yes, I would also be curious how an FPS does it, where attacks are indeed pretty much instantaneous.
