or make em work like they do, but after 10 secondsjordancoles wrote:>Remove collision boxes from signposts
also could make horses auto-teleport to hf when aggroing another player
or make em work like they do, but after 10 secondsjordancoles wrote:>Remove collision boxes from signposts
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
yes true but could be a thing if disabled only when other person is aggroed cause sometimes it takes more time to do something or travelAPXEOLOG wrote:i cannot see how can anyone love that.
I agree that the legacy combat can be fixed too, but devs just decided to make new system. I can see their point, and the community can see it, it just takes too much time to createMadNomad wrote:yes true but could be a thing if disabled only when other person is aggroed cause sometimes it takes more time to do something or travelAPXEOLOG wrote:i cannot see how can anyone love that.
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
Pretty much as they did with Test Valhalla server, but the system there wasn't very good from the start, all the tweaks done by "small group of testers" didn't help much.APXEOLOG wrote: i think it would be pretty good if devs will cooperate with 4-8 most known fighters and work out the combat system. Just implement core ideas -> test live on a small group -> gain feedback -> retry if not enough. At least we will have the good core system that can be polished later without possibility that it will thrown away
No, they spend a lot of time to crystalize the idea, polish it, then made test server and were dissapointed. The key idea is that they should throw a lot of ideas into people who are smart enough to see how the system will look at the end just based on the core elements.Hasta wrote:Pretty much as they did with Test Valhalla server, but the system there wasn't very good from the start, all the tweaks done by "small group of testers" didn't help much.APXEOLOG wrote: i think it would be pretty good if devs will cooperate with 4-8 most known fighters and work out the combat system. Just implement core ideas -> test live on a small group -> gain feedback -> retry if not enough. At least we will have the good core system that can be polished later without possibility that it will thrown away
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
The way you phrase it though >.< As if devs aren't smart enough to see that or somethingAPXEOLOG wrote:The key idea is that they should throw a lot of ideas into people who are smart enough to see how the system will look at the end just based on the core elements.
I didn't target devs. I meant that people in the focus group will not cry "OMG THERE ARE ONLY 4 COMBAT MOVES AND I DON'T LIKE THE DESCRIPTION FONT" but provide constructive feedback.Hasta wrote:The way you phrase it though >.< As if devs aren't smart enough to see that or something
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.