W6: Leaving scents allows people to collect them and see when you are online, track your exact location, the location of where you live and tell when you're outside your base.
You can be summoned and killed instantly at your hearth fire with a heinous scent.
W7: Leaving scents takes one HHP and requires gauze to recover.
Leaving scents allows people to collect them and see when you are online, track your exact location, the location of where you live and tell when you're outside your base.
You can be summoned and killed instantly at your hearth fire with a heinous scent.
W8: Leaving scents prevents you from porting to Hearth for around 1 hour.
Leaving scents prevents your character from leaving the game for around a week.
Leaving scents takes one SHP that requires a full energy bar to replenish.
Leaving scents allows people to collect them and see when you are online, track your exact location, the location of where you live and tell when you're outside your base.
W9: Leaving scents prevents you from porting to Hearth for around 1 hour.
Leaving scents prevents your character from leaving the game for around a week.
Leaving scents prevents you from travelling using charter stones for around a week.
Ghosts can be summoned to hunt and kill you using a scent from a heinous crime.
Leaving scents takes one SHP that requires a full energy bar to replenish.
Leaving scents allows people to collect them and see when you are online, track your exact location, the location of where you live and tell when you're outside your base.
W10: All your claims are instantly removed.
You're exiled from your village.
You cannot mine without a troll spawning and killing you.
You cannot hearth ever again.
You cannot enter any gates at all.
Your account in permanently unable to log out, you are unable to exit your client and your computer is possessed and remains on until the scent wears off.
Jorb himself will hunt you down and kill you every time you leave a scent, and perma-ban your account if he finds you.
Why does it have to be so autistically dangerous to leave scents? Wasn't it bad enough just having people tracking you? At least that would start fights. Now you have people literally building palisades around their scents to prevent them from being collected.
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Jesus_Smith_Nandez
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Scents are dumb
Last edited by Jesus_Smith_Nandez on Sat Jul 30, 2016 1:53 am, edited 1 time in total.
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Grog
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Re: Scents are dumb
You do not have the slightest idea what autism is, have you?Jesus_Smith_Nandez wrote: Why does it have to be so autistically dangerous to leave scents? Wasn't it bad enough just having people tracking you? At least that would start fights. Now you have people literally building palisades around their scents to prevent them from being collected.
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Jesus_Smith_Nandez
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Re: Scents are dumb
my sister has it so yesGrog wrote:You do not have the slightest idea what autism is, have you?Jesus_Smith_Nandez wrote: Why does it have to be so autistically dangerous to leave scents? Wasn't it bad enough just having people tracking you? At least that would start fights. Now you have people literally building palisades around their scents to prevent them from being collected.
it's a meme u dip
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Grog
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Jesus_Smith_Nandez
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Re: Scents are dumb
are u autistically stupidGrog wrote:Is she also autistically dangerous?
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Grog
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loftar
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Re: Scents are dumb
Why don't you take a deep breath, place your hand over your heart, and listen to what your inner, honest voice has to say about that?Jesus_Smith_Nandez wrote:Why does it have to be so autistically dangerous to leave scents?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jesus_Smith_Nandez
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Re: Scents are dumb
I see a guy in a bear cape and a bronze swordloftar wrote:Why don't you take a deep breath, place your hand over your heart, and listen to what your inner, honest voice has to say about that?Jesus_Smith_Nandez wrote:Why does it have to be so autistically dangerous to leave scents?
I would like his skull and also his gears for my village members
Then I remember "oh right if I kill this guy I can't trade for over a week and can't port back home for a whole hour and won't be able to log out and might also have a fucking ghost kill when I log back in, and also may be tracked to my base and raided or tracked while I am outside my base and ganked"
What I'm saying is: When does it become too much?
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Hasta
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Re: Scents are dumb
Your*. A lot of your* instead of you're. But then again, maybe grammar is dumb two.
Also, no, scents mechanic as it is now is pretty much balanced for current world. I can't say that comparing it to some old worlds mechanics is autistically dangerous; I'd say it's dangerously autistic.
Also, no, scents mechanic as it is now is pretty much balanced for current world. I can't say that comparing it to some old worlds mechanics is autistically dangerous; I'd say it's dangerously autistic.
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Jesus_Smith_Nandez
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Re: Scents are dumb
Why are you personally insulting me when i gave a suggestion you twatHasta wrote:Your*. A lot of your* instead of you're. But then again, maybe grammar is dumb two.
Also, no, scents mechanic as it is now is pretty much balanced for current world. I can't say that comparing it to some old worlds mechanics is autistically dangerous; I'd say it's dangerously autistic.
Maybe if u had any idea how to play and could afford rage you would understand the pain xd
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