Luck is a very important part of life that many believe in, especially soldiers. Many people who come out of a fight alive consider themselves lucky. And luck can beat skill in some cases.Lothaudus wrote:No "you just got lucky"
-
vikingdragons
- Posts: 389
- Joined: Tue Feb 02, 2010 10:59 pm
- Location: all your base are belong to us
Re: More Lethal Combat
i fully agree that equipment and luck should play a role in combat, and that it should be more interactive. Even if you walk up with plate armor and a B12, a group of farmers, workers, and/or militia should be a serious threat! Yah, you have 9000 STR and 200 Melee, and they have leather and bronze and slings, but you are still outnumbered.
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
-
Pansy
- Posts: 289
- Joined: Tue Mar 16, 2010 7:48 pm
Re: More Lethal Combat
I agree with this one. It is never purely about skill and stats (training?) in real life. Heavy duty armour makes it harder to see and hear someone else who is not in your direct line of sight. That helmet that protects your head also restricts your peripheral vision and probably muffles the sound of the second or third man who is behind you. That heavy duty armor comes with some major trade offs and still does not render you invulnerable.
Just as a rl example one of the effective strategies Taleban have used against the soldiers in body armour that oppose them is either a long bladed knife or an axe. What would appear to be a huge mismatch between a primitively equiped soldier against one with the best modern technology is not insurmountable at all.
There were a great many ways of attacking armored knights -pikes, luring or driving them onto a marsh where the armor became a lethal handicap, killing or maiming the horse if they were riding in order to cause a fall. Kings and Princes had body guards for a reason. They didn't go into battle without them.
Just as a rl example one of the effective strategies Taleban have used against the soldiers in body armour that oppose them is either a long bladed knife or an axe. What would appear to be a huge mismatch between a primitively equiped soldier against one with the best modern technology is not insurmountable at all.
There were a great many ways of attacking armored knights -pikes, luring or driving them onto a marsh where the armor became a lethal handicap, killing or maiming the horse if they were riding in order to cause a fall. Kings and Princes had body guards for a reason. They didn't go into battle without them.
-
theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: More Lethal Combat
I'm deliberately avoiding using hard numbers where possible, can you come up with a definition of new that works for that statement? If you can't then you disagree with it.Lothaudus wrote:"new characters"? No. Just how new are we talking here?
Personally I have no intention on ever taking on KlauE, preferably no-one else either.Lothaudus wrote:At the moment the idea reads to me as "I'm a nub farmer who's put no effort into combat, who hasn't bothered with STR and I'm going to go up against KlauE in ye Olde World and I want to win!".
I'd like to say this suggestion is not about me and what I want to do, I doubt you'll believe it but there it is.
not even once in a million, not even if he's drunk and barely putting in effort, not if he's standing around afk not even defending himself.Lothaudus wrote:The answer to that is: No. Never.
Nah, there have been plenty of one man armies in H&H, KlauE is one of them, Blaze was another, Raephire, Rift, the specific character is irrelevant.I'm using KlauE as the example as I believe this is where it really came from
-
theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: More Lethal Combat
Actually it's debatable whether luck ACTUALLY exists at all and has any impact on life. If you believe in a deterministic reality or if you believe people 'make their own luck' then luck has a very different meaning if it exists at all.vikingdragons wrote:Luck is a very important part of life that many believe in, especially soldiers. Many people who come out of a fight alive consider themselves lucky. And luck can beat skill in some cases.Lothaudus wrote:No "you just got lucky"
-
baragoz
- Posts: 4
- Joined: Sun Apr 04, 2010 3:21 pm
Re: More Lethal Combat
Sorry for bumping this old thread, but i have to point something out.
Realism for the sake of realism is wrong. It doesn't make games more fun to play.
Reality has enough of boring and frustrating stuff and I don't want to see this shit in H&H.
Aforementioned luck is one example of "frustrating stuff".
Realism for the sake of realism is wrong. It doesn't make games more fun to play.
Reality has enough of boring and frustrating stuff and I don't want to see this shit in H&H.
Aforementioned luck is one example of "frustrating stuff".
-
Brickbreaker
- Posts: 331
- Joined: Sat Jan 23, 2010 6:54 pm
Re: More Lethal Combat
I agree luck should be something that is got from gameplay but shouldn't be a forced game mechanic.baragoz wrote:Sorry for bumping this old thread, but i have to point something out.
Realism for the sake of realism is wrong. It doesn't make games more fun to play.
Reality has enough of boring and frustrating stuff and I don't want to see this shit in H&H.
Aforementioned luck is one example of "frustrating stuff".
What we want to truly stop are these high level characters getting invincible stats in the first place.
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: More Lethal Combat
fixed that right up for you.Brickbreaker wrote:there shouldnt be invincible stats in the first place.
-
Manson
- Posts: 162
- Joined: Mon Aug 10, 2009 5:11 am
- Location: Autism, Texas
Re: More Lethal Combat
Raider was critically hit in the eyes for 84 Damage, The loss of an eye is too much for him, and he falls to the ground.theTrav wrote:Flame suggested that the most expert swordsman in the land, in his best gear with his best sword, should be vulnerable to death from a farmer who gets a lucky stab in his eye.
Fuck I'm a nerd.