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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Headsup: A couple of minor changes
btw reseting the server can cause fuel quality to become 0 (i always calculate was iam going to get out of kilns and ovens before i put them in). i mentioned this one the bug forum in the last map but no one believed me. happened again right now after your reset so i know thats the cause
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Naerymdan
- Posts: 96
- Joined: Mon Feb 22, 2010 9:29 pm
Re: Headsup: A couple of minor changes
My highest stat is 34:loftar wrote:
- The FEP bonus is stronger now: For each new type of food you eat, the current FEP cap will decrease by sqrt((your highest base stat) / 10).
34 / 10 = 3.4
sqrt(3.4) = 1.8
So far each food I took reduced the my FEP bar by 0.2 only is that normal? (I ate chanterelle, roasted chicken, soldier ant, blueberry pie and aphids and now my FEP bar is 33.0)
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warrri
- Posts: 1033
- Joined: Fri Aug 28, 2009 5:55 pm
Re: Headsup: A couple of minor changes
[quote="loftar"
I had 278 hhp, and i died in a bout 5 seconds, in that time i couldnt even run from the door to my cupboard to get some food.
No, but you'll take an average on 1 HHP damage per in-game second (as compared to 1 HHP damage per 1000 in-game seconds when you just enter the Starving portion of the hunger meter), so you'll die soon enough, methinks.[/quote]GrimReaper wrote:Do you automatically die if you reach 0% starvation?
I had 278 hhp, and i died in a bout 5 seconds, in that time i couldnt even run from the door to my cupboard to get some food.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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DrSun
- Posts: 51
- Joined: Thu Feb 04, 2010 10:36 am
Re: Headsup: A couple of minor changes
i've tried eating tons of brodgar ringswarrri wrote:Ever tried eating shittons of piros? They use to give you 50:50 on dex and con, but you will gain like 70:30 con/dex points
supposed to gives 2:1 agi:psy
but gives 11:1
literally i've got 23agi and 2 psi, i'm not joking.
it looks like first fep has more priority (str on agi, agi on int, agi on psy, etc)
and you can always tell tales about bad luck etc. and i'm sure it's a bug
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Headsup: A couple of minor changes
Oops, that was a bug. It is fixed now, and will be in effect once I restart the server the next time.Naerymdan wrote:So far each food I took reduced the my FEP bar by 0.2 only is that normal? (I ate chanterelle, roasted chicken, soldier ant, blueberry pie and aphids and now my FEP bar is 33.0)
Umm... That's odd. I'll investigate, but right now I cannot fathom how that could happen.warrri wrote:I had 278 hhp, and i died in a bout 5 seconds, in that time i couldnt even run from the door to my cupboard to get some food.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DrSun
- Posts: 51
- Joined: Thu Feb 04, 2010 10:36 am
Re: Headsup: A couple of minor changes
i have 39 high base statloftar wrote:[*]The FEP bonus is stronger now: For each new type of food you eat, the current FEP cap will decrease by sqrt((your highest base stat) / 10).
so bonus should be about 1.97
and i have 0.4 bonus (38.6 instead of 39)
check your maths or tell us another tale!
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DrSun
- Posts: 51
- Joined: Thu Feb 04, 2010 10:36 am
Re: Headsup: A couple of minor changes
oops... double
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Headsup: A couple of minor changes
Maybe it's time to extend the yay I can stay alive part and be useful part of the hunger bar? There is no reason why the lol you got 100 seconds to live part of it should take 50% while you only get around 30% usable for real work (because when you get to 60% hunger it's time to search for food or you now die and overstuffed is mind numbing slow), how about a rebalance on the hunger values like you promised prior reset too?loftar wrote: No, but you'll take an average on 1 HHP damage per in-game second (as compared to 1 HHP damage per 1000 in-game seconds when you just enter the Starving portion of the hunger meter), so you'll die soon enough, methinks.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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GrimReaper
- Posts: 98
- Joined: Wed Dec 09, 2009 5:36 am
Re: Headsup: A couple of minor changes
Out of curiosity are you guys still planning to make village claims square and if you are whats the eta.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Headsup: A couple of minor changes
yes please.Avu wrote:Maybe it's time to extend the yay I can stay alive part and be useful part of the hunger bar? There is no reason why the lol you got 100 seconds to live part of it should take 50% while you only get around 30% usable for real work (because when you get to 60% hunger it's time to search for food or you now die and overstuffed is mind numbing slow), how about a rebalance on the hunger values like you promised prior reset too?loftar wrote: No, but you'll take an average on 1 HHP damage per in-game second (as compared to 1 HHP damage per 1000 in-game seconds when you just enter the Starving portion of the hunger meter), so you'll die soon enough, methinks.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”