Yes, you can. But it makes pathfinding algorithms way too complex because there are number of factors determines the actual position where you will be. This, and "hitting angles with a cape" makes the pixel-perfect pathfinding unreachable.loftar wrote:That's not entirely true; if the last step of the movement is shorter than what the speed setting dictates, it will still stop at that point, so as long as you avoid an actual collision, you can have the character stop at any arbitrary point.APXEOLOG wrote:The problem is that you cannot get close enough to the object if you are too fast.
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APXEOLOG
- Posts: 1300
- Joined: Fri Apr 23, 2010 7:58 am
- Location: Somewhere on Earth
Re: Floating-point test server
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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loftar
- Posts: 9096
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Re: Floating-point test server
No, I'm saying that if the goal is to be standing just adjacent to an object, then you can do that by clicking to walk to that position and don't trigger an actual collision.Granger wrote:So you're saying that colliding with an object will put you at exact the same spot irrelevant of speed setting?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Saibot
- Posts: 2
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Re: Floating-point test server
Probably a fp bug.
I have 0% accuracy with bows. Even with ~80% aim bar and shortest distance possible. Tested 10 times (than I gave up).
After each shot arrow just falls under the animal.
But tested with 9 mm and 7q bow, so I'm not really sure
I have 0% accuracy with bows. Even with ~80% aim bar and shortest distance possible. Tested 10 times (than I gave up).
After each shot arrow just falls under the animal.
But tested with 9 mm and 7q bow, so I'm not really sure
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Zeler
- Posts: 1484
- Joined: Thu Apr 14, 2011 2:09 pm
Re: Floating-point test server
Bows weren't working both during combat tests and on fp test server.Saibot wrote:Probably a fp bug.
I have 0% accuracy with bows. Even with ~80% aim bar and shortest distance possible. Tested 10 times (than I gave up).
After each shot arrow just falls under the animal.
But tested with 9 mm and 7q bow, so I'm not really sure
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Saibot
- Posts: 2
- Joined: Mon Aug 08, 2016 4:19 pm
Re: Floating-point test server
Fp bug.
Unlike in the stable version, if there are no shallow water, I can't disembark from the boat without swimming.

Unlike in the stable version, if there are no shallow water, I can't disembark from the boat without swimming.

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APXEOLOG
- Posts: 1300
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Re: Floating-point test server
I think this is a bug too - http://i.imgur.com/ivalOtw.gifv
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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shubla
- Posts: 13041
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- Location: Finland
Re: Floating-point test server
I think same occurs in current system as well.APXEOLOG wrote:I think this is a bug too - http://i.imgur.com/ivalOtw.gifv

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Ysh
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Re: Floating-point test server
Is this merge with real game now? If no then becomes when it will be?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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shubla
- Posts: 13041
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Re: Floating-point test server
It will be merged when its ready to be merged.Ysh wrote:Is this merge with real game now? If no then becomes when it will be?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Ysh
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- Location: Chatting some friends on forum
Re: Floating-point test server
What if time does never come?shubla wrote:It will be merged when its ready to be merged.Ysh wrote:Is this merge with real game now? If no then becomes when it will be?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.