Now I know we've all managed to get our silk production underway without any extra help previously but I have an idea that I think may make it less tedious. I think it would be useful to introduce some kind of Silkmoth habitat that has a built in trough for mulberry leaves. I suggest this only because with work and daiy life it's hard to get the timing right for making silk and thus I'm very far behind. Regardless of my personal issues I think everyone would appreciate something of this nature.
Thank,
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LadyGoo
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Re: SilkMoth Habitat
Yo. It has been suggested previously by other players in C&I


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azrid
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Re: SilkMoth Habitat
Would be nice if there was more than one way of making silk or any other hard to make resource.
But of course the more passive way should yield a lot less and require more leaves.
But of course the more passive way should yield a lot less and require more leaves.


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Granger
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Re: SilkMoth Habitat
I'm not with you to 'require more leaves', it being way slower and lower quality would be enough.azrid wrote:Would be nice if there was more than one way of making silk or any other hard to make resource.
But of course the more passive way should yield a lot less and require more leaves.
And the most passive way would be to put the worms into the trees directly.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
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Re: SilkMoth Habitat
The idea behind more leaves is longer time period means they require more to eat.
Also from my own silk making experience getting the leaves is the hardest part of silk making.
If there will be a new way to make silk with less leaves I'm never looking back to the old way.
Especially when you talk about putting worms directly into the tree it makes sense that you need more leaves. Inside a container the leaves and worms are more compressed into a smaller space thus less distance between leaves for the worms to travel. Inside a tree you have distance between leaves and not all leaves will be touched by the mouth of the worm thus the requirement of more leaves.
Although I like the idea of a mulberry tree having an inventory like a container and being able to put worms directly into it. Simple solution.
Also from my own silk making experience getting the leaves is the hardest part of silk making.
If there will be a new way to make silk with less leaves I'm never looking back to the old way.
Especially when you talk about putting worms directly into the tree it makes sense that you need more leaves. Inside a container the leaves and worms are more compressed into a smaller space thus less distance between leaves for the worms to travel. Inside a tree you have distance between leaves and not all leaves will be touched by the mouth of the worm thus the requirement of more leaves.
Although I like the idea of a mulberry tree having an inventory like a container and being able to put worms directly into it. Simple solution.


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ekzarh
- Posts: 336
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Re: SilkMoth Habitat
As for me - timing was relatively fine - 8h slots are enough to get online.
The way bigger pain was gathering and carrying 4-5 carts of leaves (sorted by ES*SU/AVG quality depending on according worms).
So here is my brief idea of what can be done without making silk too easy.
1) Silkworm rack can be built
2) It is analogue of cheese rack (liftable when empty, can stay outside a house without decay on claim)
3) Has 6 slots
4) Each slot can be filled with feeding tray or breeding tray
5) Feeding tray may contain 12 worms and 48 leaves
6) Feeding tray can be filled from mulbery leaves stack by right click
7) Feeding tray has different textures depending of what is most empty/worms/leaves/cocoons/moth
8) Breeding tray may contain 6 couples of moth and max amount of eggs they may produce(seems like 60)
9) Breeding tray has different textures for moth and eggs
10) (optional) Feeding tray can be filled directly from a tree
11) (questionable) These items provide a lot of convenience so it's ok if they are expensive( steel, gold, hLeather)
So at least you can place all your sericulture things near the mulbery grove and process each phase quickly
The way bigger pain was gathering and carrying 4-5 carts of leaves (sorted by ES*SU/AVG quality depending on according worms).
So here is my brief idea of what can be done without making silk too easy.
1) Silkworm rack can be built
2) It is analogue of cheese rack (liftable when empty, can stay outside a house without decay on claim)
3) Has 6 slots
4) Each slot can be filled with feeding tray or breeding tray
5) Feeding tray may contain 12 worms and 48 leaves
6) Feeding tray can be filled from mulbery leaves stack by right click
7) Feeding tray has different textures depending of what is most empty/worms/leaves/cocoons/moth
8) Breeding tray may contain 6 couples of moth and max amount of eggs they may produce(seems like 60)
9) Breeding tray has different textures for moth and eggs
10) (optional) Feeding tray can be filled directly from a tree
11) (questionable) These items provide a lot of convenience so it's ok if they are expensive( steel, gold, hLeather)
So at least you can place all your sericulture things near the mulbery grove and process each phase quickly
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Sevenless
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Re: SilkMoth Habitat
Well, in light of a "no update" week, I was hunting for something smallish that could be done to improve things. And I remembered an asian MMO I played with realistic silking trays, and thought "hey, that'd be cool to have in haven, cupboards seem kinda weird anyway".
Lo and behold, Goo even linked the exact same image I found to link. Guess I'm going to throw a +1 on this topic. I'd like to be able to have my silking outside, and we've been moving towards "The UI shouldn't be a limiter on how much players want to do something" so some added convenience for leaf stocking doesn't seem out of order.
Lo and behold, Goo even linked the exact same image I found to link. Guess I'm going to throw a +1 on this topic. I'd like to be able to have my silking outside, and we've been moving towards "The UI shouldn't be a limiter on how much players want to do something" so some added convenience for leaf stocking doesn't seem out of order.
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jorb
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Re: SilkMoth Habitat
Suggested previously.
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