That wasn't her fault, I was helping a nub village of retards and got trapped by the Autism squad, nothing anyone could do. Feel free to raid that base boyz, not worth another hunting alt to help them.Kaios wrote:Any of them, then again tho you are letting stuff like this happen without really doing anything it seems so I guess you are kind of useless. Do u need some brimstone?? I can hook u up.
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infectedking
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Re: Game Development: Breath of Air
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.dafels wrote:I like to be under Frosty's command.
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Kaios
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Re: Game Development: Breath of Air
I'm not saying it's her fault but I am saying she has the capability to do something about it, LadyGoo is in fact one of the few people at this stage of world who probably could muster up some sort of reasonable fighting force but is too busy larping.
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Zeler
- Posts: 1484
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Re: Game Development: Breath of Air
She is not able to do it tho.Kaios wrote:I'm not saying it's her fault but I am saying she has the capability to do something about it, LadyGoo is in fact one of the few people at this stage of world who probably could muster up some sort of reasonable fighting force but is too busy larping.
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ven
- Posts: 1120
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Re: Game Development: Breath of Air
I think we like to deceive ourselves in thinking what we have is true permadeath. That's just repeated so often that it seems true and fondles our hardcoreness ego. I'd also question that it's an mmo, since you have an average of 5 online players per supergrid at any given time.
Someone said this game is supposed to be niche, but I'd disagree with that. It's a business and as such it should generate money, and it also declares itself an mmo, which implies it expects its playerbase to be massive.
And like some posters above, I can't see this game going anywhere without PR, a community manager, and a change of the community's culture through tweaks of in-game systems. I don't particularly care about stuff being half-finished. I can't name a single game or software that became successful in its final state.
Someone said this game is supposed to be niche, but I'd disagree with that. It's a business and as such it should generate money, and it also declares itself an mmo, which implies it expects its playerbase to be massive.
And like some posters above, I can't see this game going anywhere without PR, a community manager, and a change of the community's culture through tweaks of in-game systems. I don't particularly care about stuff being half-finished. I can't name a single game or software that became successful in its final state.
Venator
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LadyGoo
- Posts: 2767
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Re: Game Development: Breath of Air
Erm, I sincerely do not get what he wants me to say.
Anyone out there able to translate his sudden burst of emotions into words?
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Kaios
- Posts: 9268
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Re: Game Development: Breath of Air
I just think it's funny how all this time you've been bashing IP people or associating me with traits you wrongly attributed to Sodom players just because I played with them. Honestly you annoy the fuck out of me sometimes, complaining about some posts you've actually never seen and now your chance arrives to have some conversation with those people on such topics and you go "well I don't understand this sudden burst of emotions" like wtf chick.LadyGoo wrote:Erm, I sincerely do not get what he wants me to say.
And yeah I kind of combined two complaints in to that one post, your general uselessness with regards to protecting your friends and your attitude towards certain individuals.
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LadyGoo
- Posts: 2767
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Re: Game Development: Breath of Air
I still don't get anything from your post, but that you're annoyed
Every time when I make it clear that your posts make no sense to make and do not link to the previous post you add up some new information.
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Kaios
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Re: Game Development: Breath of Air
I think the important part about it that was easy to get is I'm annoyed by youLadyGoo wrote:I still don't get anything from your post, but that you're annoyedEvery time when I make it clear that your posts make no sense to make and do not link to the previous post you add up some new information.
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Zeler
- Posts: 1484
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Re: Game Development: Breath of Air
whyKaios wrote:I think the important part about it that was easy to get is I'm annoyed by youLadyGoo wrote:I still don't get anything from your post, but that you're annoyedEvery time when I make it clear that your posts make no sense to make and do not link to the previous post you add up some new information.