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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Why Haven & Hearth isn't popular?
I'd like to hear what is the team's excuse for not having implemented path finding, again.
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Rance-sama
- Posts: 59
- Joined: Sat Feb 06, 2016 4:55 am
Re: Why Haven & Hearth isn't popular?
It would have been popular at the start of world 8, had the devs not introduced that absolutely awful pay-to-play subscription out of fucking nowhere.
Right now it just boils down to a lack of advertisement, most people I talk to still think the game's using the old payment system. I think they must be intentionally stunting the game's popularity because they aren't ready for it to be a bigger thing yet, call me optimistic, but I don't think anyone can be so retarded as to think that payment plan was a good idea.
Right now it just boils down to a lack of advertisement, most people I talk to still think the game's using the old payment system. I think they must be intentionally stunting the game's popularity because they aren't ready for it to be a bigger thing yet, call me optimistic, but I don't think anyone can be so retarded as to think that payment plan was a good idea.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Why Haven & Hearth isn't popular?
Do we really need pathfinding, or do you just want to quit running into and stopping on every obstacle? Big difference there. In the latter case, it's being worked on.slipper wrote:I'd like to hear what is the team's excuse for not having implemented path finding, again.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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lekhoa88
- Posts: 7
- Joined: Sat Jun 23, 2012 10:15 am
- Location: California, USA
Re: Why Haven & Hearth isn't popular?
After 8 years of development, J&L need to make money out of this game somehow, and I can't think of any other options. Since the game is eternal alpha, they can't really put a price tag. Crowdfunding is not possible because of the same reason. Getting funded by a company didn't turn out well *cough* Salem *cough*.Rance-sama wrote:...absolutely awful pay-to-play subscription ... anyone can be so retarded as to think that payment plan was a good idea.
2 people developing new features & fixing bugs is a valid excuse here.slipper wrote:I'd like to hear what is the team's excuse for not having implemented path finding, again.
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Rance-sama
- Posts: 59
- Joined: Sat Feb 06, 2016 4:55 am
Re: Why Haven & Hearth isn't popular?
I'm not criticizing their desire to turn H&H to a thing they can make a living from, I'm all for it, but the older payment system for H&H was downright awful and I'm glad they changed it.lekhoa88 wrote: After 8 years of development, J&L need to make money out of this game somehow, and I can't think of any other options. Since the game is eternal alpha, they can't really put a price tag. Crowdfunding is not possible because of the same reason. Getting funded by a company didn't turn out well *cough* Salem *cough*.
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APXEOLOG
- Posts: 1300
- Joined: Fri Apr 23, 2010 7:58 am
- Location: Somewhere on Earth
Re: Why Haven & Hearth isn't popular?
no advertisment
laggy client & bad ui
perma-death
not for casuals
the game is better then most of current popular shit, but people should spend a lot of time to understand it. nowdays that's not how games works
laggy client & bad ui
perma-death
not for casuals
the game is better then most of current popular shit, but people should spend a lot of time to understand it. nowdays that's not how games works
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Why Haven & Hearth isn't popular?
thats some w8> worlds stuff mateAPXEOLOG wrote:perma-death
not for casuals
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Salad
- Posts: 346
- Joined: Thu Apr 14, 2016 10:09 pm
- Location: Ohio, United States
Re: Why Haven & Hearth isn't popular?
I'd like to hear why you feel like path finding is something that should be added.slipper wrote:I'd like to hear what is the team's excuse for not having implemented path finding, again.
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lekhoa88
- Posts: 7
- Joined: Sat Jun 23, 2012 10:15 am
- Location: California, USA
Re: Why Haven & Hearth isn't popular?
Oh, THAT payment system. I wasn't here when the announcement happened. I almost quit within 2-3 days after I started playing again because I thought that payment system was still happening lol.Rance-sama wrote: I'm not criticizing their desire to turn H&H to a thing they can make a living from, I'm all for it, but the older payment system for H&H was downright awful and I'm glad they changed it.
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ekzarh
- Posts: 336
- Joined: Tue Dec 20, 2011 9:42 pm
Re: Why Haven & Hearth isn't popular?
This.APXEOLOG wrote:no advertisment
laggy client & bad ui
perma-death
not for casuals
the game is better then most of current popular shit, but people should spend a lot of time to understand it. nowdays that's not how games works
I still think (or hope) that casuals CAN play perma-death game if the game shows them how to secure their chars and property before (or at least together with) telling about perma-death thingy.
Laggy client and bad ui can be solved together. J&L could accept 'proper' pull requests, while other people can make them 'proper'. By 'proper' I mean not breaking the atmosphere of the game. This can be movable and resizable guis, client optimizations, hotkeys, but with button actions tied to them in action menu. Even gob path, if made not like red line, but like a chain of footsteps can look atmospherical.
People spending a lot of time to understand can (and must) be solved. I've already shared my thoughts on it.
And yes - it is better than modern popular games, but still has a bunch of thigs to be polished.