About FEP

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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sMartins
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About FEP

Post by sMartins »

I would only like to know your opinion about this:
What if FEP gain would be avaible only while Feasting ( similiar to Salem ).....in the way that people is able to play more, build and do stuff without messing with their FEP.
Is it a bad idea? Thx
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Zeler
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Re: About FEP

Post by Zeler »

Sounds okay, but maybe too easy?
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Burinn
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Re: About FEP

Post by Burinn »

sMartins wrote:I would only like to know your opinion about this:
What if FEP gain would be avaible only while Feasting ( similiar to Salem ).....in the way that people is able to play more, build and do stuff without messing with their FEP.
Is it a bad idea? Thx
Why would you want to stop FEP gain? Short of being low level and not having control over what you eat I can't think of anything.
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Redlaw
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Re: About FEP

Post by Redlaw »

Taproots wear made endable in part to help with the energy issue, I am fine though with how things work so far. I would miss succing blueberries off the forest floor thise first few hours to gain Int.
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sMartins
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Re: About FEP

Post by sMartins »

Yeah maybe is a bit easy in this way...we need a solution in between in my opinion.
I'm asking about that, cause, like i wrote, in that way people is able to do more stuff,build,mine,etc(if you have food)...to help new players experiment with stuff.
In this game a lot of fun is in discovering and doing new stuff...but with the actual energy system...new players cannot experiment stuff without ruining completly their attributes (is not easy for a new player having all type of food he needs at the beginning, and i'm ok with that)...if not having to wait.
I think giving them the possibility to build, dig, etc..costumizing their base without bothering with what they eat will be result in more fun.
I know for experienced players is not a problem...i'm only trying to suggest ideas to make the game more enjoyable.
P.S. Maybe a good thing to do could be lowering the FEP gained while not feasting (sorry my English)
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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boreial
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Re: About FEP

Post by boreial »

or instead of that, adding in a few more non FEP energy fillers, such as beetroot leaves, which fill energy without any FEP gain or loss.
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Re: About FEP

Post by MrPunchers »

Maybe add a new tree, lemon tree. From lemons, beet sugar, and water put into a press, you could make a drink called Lemon Rab (pirates used to prevent scurvy), it's a drink that gives energy and Stamina, without feps or hunger, but lowers Satiations for a period of time, and if you drink too much you get some sort of injury that involves your liver being damaged from too much Vitamin C.
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azrid
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Re: About FEP

Post by azrid »

Did not like that part about Salem at all.
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sMartins
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Re: About FEP

Post by sMartins »

boreial wrote:or instead of that, adding in a few more non FEP energy fillers, such as beetroot leaves, which fill energy without any FEP gain or loss.
Yeah, maybe is better in this way...Thx
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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sMartins
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Re: About FEP

Post by sMartins »

MrPunchers wrote:Maybe add a new tree, lemon tree. From lemons, beet sugar, and water put into a press, you could make a drink called Lemon Rab (pirates used to prevent scurvy), it's a drink that gives energy and Stamina, without feps or hunger, but lowers Satiations for a period of time, and if you drink too much you get some sort of injury that involves your liver being damaged from too much Vitamin C.
Now Spindly Taproot give 100% Energy (good food for new players)...nice addition, much appreciate, thx.
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