Game Development: Thy Kingdom Come

Announcements about major changes in Haven & Hearth.
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sabinati
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Re: Game Development: Thy Kingdom Come

Post by sabinati »

jorb wrote:
sabinati wrote:where's muh new hat tho
We're not enthusiastic about what they do for us. They sell almost nothing, and require a very disproportionate investment in maintenance and content production.
feh
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Jacobian123
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Re: Game Development: Thy Kingdom Come

Post by Jacobian123 »

So, kingdoms don't actually protect anything? Meh.
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loftar
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Re: Game Development: Thy Kingdom Come

Post by loftar »

Redlaw wrote:the base client seems to keep crashing for me right now.
There does seem to be something odd related to resource preloading and the updated internally used resources. Not sure why, so I've uploaded a new client with no preloading until I find out.
Jacobian123 wrote:So, kingdoms don't actually protect anything? Meh.
The point being that they allow you to use the listed abilities. We're also quite open to add new abilities if need be.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Mafious
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Re: Game Development: Thy Kingdom Come

Post by Mafious »

reads okay will test.
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Jacobian123
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Re: Game Development: Thy Kingdom Come

Post by Jacobian123 »

The point being that forming a kingdom should probably come with a little more than just some more exp stuff.

EDIT: Not bashing on new content, it's much appreciated, was just hoping for a little more dynamic changes to come along with it.
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MazeM
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Re: Game Development: Thy Kingdom Come

Post by MazeM »

Anyone problems starting Ender/Amber with this new update?
Last edited by MazeM on Thu Aug 25, 2016 12:42 am, edited 1 time in total.
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Jacobian123
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Re: Game Development: Thy Kingdom Come

Post by Jacobian123 »

MazeM wrote:Someone any problems starting Ender/Amber with this new update?
Update your client.
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slipper
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Re: Game Development: Thy Kingdom Come

Post by slipper »

I'd like to see the Royal Crown as a store item that can be worn as a cosmetic. King-restricted, though.
ven
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Re: Game Development: Thy Kingdom Come

Post by ven »

Logged in just to say thanks.

Could you consider adding mutually exclusive policies for the kingdoms, in a way for us to give a personality to them and influence migration etc? Like "+10% combat stats, -20% dexterity to all vassals", "+10% metal spiraling range, -15% crop quality harvesting range".
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MazeM
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Re: Game Development: Thy Kingdom Come

Post by MazeM »

Jacobian123 wrote:
MazeM wrote:Someone any problems starting Ender/Amber with this new update?
Update your client.
Both (After updates say, client to old) I rather use Ender..!

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