Are not you also tired about hearthfires everywhere?(it keeps away all the fun in exploring new lands) Should they decay(very slowly)?
Moreover, in my mind, right now is super easy for new players finding abandoned claims, plenty of advanced resources...bringing them from stone age to iron age in 1 sec...
Should be decay time faster(once the claim expires), at least for more advanced items?
For a new player, discovering a very rich abandoned claim results in no more interest to keep discovering or keep playing the game...should be very rare in my mind, now it's pretty common.
Let me know what you think about, THX.
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sMartins
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About Decay
Last edited by sMartins on Thu Aug 25, 2016 6:28 pm, edited 2 times in total.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Colin500
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Re: About Decay
Hearthfire should decay if the player does not log in for more than 1 week
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Bowshot125
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Re: About Decay
No.Colin500 wrote:Hearthfire should decay if the player does not log in for more than 1 week
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Ozzy123
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Re: About Decay
cuz noone goes for vacations or something xDColin500 wrote:Hearthfire should decay if the player does not log in for more than 1 week
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Ysh
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Re: About Decay
What is purpose to make hearthfires decaying?
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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sMartins
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Re: About Decay
Obviously starting decay after 1 week is way too fast, but i guess the entire world would be much better if they are gone after 3-4 or even 6 months. Untill you keep your claim active there is no problem...but keeping all the hearthfires from players that will never come back seems a bit silly to me.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Ysh
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Re: About Decay
Maybe they do come back eventually. I guess it seem silly to me to add some removal of them for sake of doing it. I think either way it does make very little different.sMartins wrote:Obviously starting decay after 1 week is way too fast, but i guess the entire world would be much better if they are gone after 3-4 or even 6 months. Untill you keep your claim active there is no problem...but keeping all the hearthfires from players that will never come back seems a bit silly to me.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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sMartins
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Re: About Decay
If you come back after 6 months your stuff is gone anyway...so there is really no purpuose to keep your hearthfire, you can just spawn in the center of the map like a new player or somewhat. In my mind would be better if you have to start a new character ( a sort of death for starvation..)Ysh wrote: Maybe they do come back eventually. I guess it seem silly to me to add some removal of them for sake of doing it. I think either way it does make very little different.
Btw, for you guys using custom clients..i know you cannot appreciate the beuty of this world, and the magic feelings while discovering new stuff, exploring, etc..( idk how to explain in english language)...i'm speaking about the feelings that this game can give.
The purpose of hearthfire decay, and in general stuff that are not on a claim decay a bit faster (not all) are mainly 2:
1)Don't spoil the game for new players finding very advanced abandoned claim ( now it's pretty common)
2)Keeping most of the trash away of this world, cause it ruin the atmosphere, the wilderness...that make this game so good for many of us.
Those are my thoughs about decay. Let me know yours. THX
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Ysh
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Re: About Decay
If I taking long break from game and come back later, I do not want to start new character. Obvious I will want to keeping statistic I farm on my character. Also I will want to start back in place I am leaving. What if I do play with some friend? All friend want to come back to game together, but they will all random spawn because hearth fires go away.sMartins wrote: If you come back after 6 months your stuff is gone anyway...so there is really no purpuose to keep your hearthfire, you can just spawn in the center of the map like a new player or somewhat. In my mind would be better if you have to start a new character ( a sort of death for starvation..)
I think words to describe you feeling here is ''haughty.'' To suggesting player cannot enjoy world with custom client is silly. You imply your way of play game is better than other, which I think is not wise saying.sMartins wrote: Btw, for you guys using custom clients..i know you cannot appreciate the beuty of this world, and the magic feelings while discovering new stuff, exploring, etc..( idk how to explain in english language)...i'm speaking about the feelings that this game can give.
I think you can consider that some player like to explore old ruin and it is not ''spoils'' game for them. I have see some people talking about this at other thread some time.sMartins wrote: The purpose of hearthfire decay, and in general stuff that are not on a claim a bit faster (not all) are mainly 2:
1)Don't spoil the game for new players finding very advanced abandoned claim ( now it's pretty common)
2)Keeping most of the trash away of this world, cause it ruin the atmosphere, the wilderness...that make this game so good for many of us.
But in general, I think having too much of abandoned claim is looks to be eyesore on world. Especially if goal is for world to run indefinite with no reset, these abandon claim must disappear quick enough. I would like if decay systems will reduce former claim to area that looks as fresh given enough time (current I think no tree does regrow and paving is always stays, etc.).
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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sMartins
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Re: About Decay
Sorry, don't want to be rude....only saying that using custom clients, in my mind, is like cheating...and cheating in a game where taking your time to do stuff, discover, etc..let's say where the main focus is enjoying the journey, using custom clients make no sense for me. This what i'm saying, btw is only my personal opinion.Ysh wrote:I think words to describe you feeling here is ''haughty.'' To suggesting player cannot enjoy world with custom client is silly. You imply your way of play game is better than other, which I think is not wise saying.sMartins wrote: Btw, for you guys using custom clients..i know you cannot appreciate the beuty of this world, and the magic feelings while discovering new stuff, exploring, etc..( idk how to explain in english language)...i'm speaking about the feelings that this game can give.
Same thing for hearthfires...in my mind they ruin the wilderness of the world: you are exploring far lands trying to find your way in the wilderness....epic stuff....but there are hearthfires evrywhere...completly game breaking feel. So, in some way i prefer they will decay...if you want come back with your friends after a very long time you can keep your stats but you have to choose a new location, otherwise your previous hearthfire as well as breaking the game feel is not allowing other players building new stuff on that tile ( and maybe who leaved that hearthfire will never come back to the game too)
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!