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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Wayneville Built using an exploit
I still don't see a point for having that road besides it being cool, but you got yourself a deal. We can spare some food and metal for an iron plow. There even is a riverfree passage to Brodgar, the road has to be 10.000 tiles long then though.
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Wayneville Built using an exploit
i just need that you help me to reach you. Tell me by a pm how can i :3
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premoria
- Posts: 9
- Joined: Thu Nov 26, 2009 9:15 pm
Re: Wayneville Built using an exploit
One positive side with a road from your City to ours is that you can use carts at full speed which would make it easier to travel with goods. Flame, you are the man! I'm hella curious where the road will end up at our city though :/ Oh well, i'll notice when those that decide to build this amazing road is done.
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Wayneville Built using an exploit
roads are good for trade, if ther's no rivers or if someone whould bring lot of stuff. And are cool. XD
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Wayneville Built using an exploit
so clueless it's tragic, good luck traveling 10k tiles on a road so you can do a tradepremoria wrote:One positive side with a road from your City to ours is that you can use carts at full speed which would make it easier to travel with goods. Flame, you are the man! I'm hella curious where the road will end up at our city though :/ Oh well, i'll notice when those that decide to build this amazing road is done.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: Wayneville Built using an exploit
I hereby announce the innaugral Brodgar to Sodom Marathon upon completion of the road.
Winner will win a clover.
A really awesome clover.
Winner will win a clover.
A really awesome clover.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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Skyrage
- Posts: 43
- Joined: Thu Mar 04, 2010 4:51 pm
Re: Wayneville Built using an exploit
Exploit or not and efficient or not I still think that those square design villages are ugly as hell.
My 2 cents
My 2 cents
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Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: Wayneville Built using an exploit
well, is squared and efficent. Maibe not so good to see but is a Roma Style, so, i can like it. I'm from rome, afterall XDD
Guys, to start a road i need to find one of you. I'm lost in wildness, so..who wanna my help?XD
Guys, to start a road i need to find one of you. I'm lost in wildness, so..who wanna my help?XD
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DarkConvict
- Posts: 114
- Joined: Sun Feb 07, 2010 7:19 pm
Re: Wayneville Built using an exploit
Exploit or not, New Brodgar has roads and this was funded by lots and lots of fish, see the river they have next to them. Farm or no Farm it is possible with exploits.
Yes Squares are ugly but efficient (aside from you can't see crops next to your palisade).
We really do need to make that road down to another village from Brodgar, i was in the process of mapping the southern regional map. The regional map containing Brodgar is mostly done.
Yes Squares are ugly but efficient (aside from you can't see crops next to your palisade).
We really do need to make that road down to another village from Brodgar, i was in the process of mapping the southern regional map. The regional map containing Brodgar is mostly done.
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Orteil
- Posts: 66
- Joined: Tue Mar 02, 2010 4:39 am
- Location: frunce
Re: Wayneville Built using an exploit
SIGN ME UP FOR THE PAVED HIGHWAY~
can we get metals for the job ?
can we get metals for the job ?