Eve Online staff is full of very competent people and is one of the few big MMORPG.
They just annonced there new system :
- pay to play
- free to play with skills cap
- ex pay to play can return as free to play but with there skills limited to the levels of free to players
H&H have alwready a lot in commun with this system, even the tocken system is similar.
So if you want to pic some idears and reflections, take a minute to watch and read :
https://community.eveonline.com/news/de ... ve-online/
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Clemence
- Posts: 447
- Joined: Sat Mar 19, 2011 5:26 am
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Eve Online formulate the new standard for MMO economic m
Ruined.
No but really, EVE has been designed to not be f2p like this.
With their current model that they are planning it really changes the game. For example, you can make lot of ganking/mining alts or bots for free. Market alts etc that will ruin economy and everything else.
Even if they would take all access to market away from f2p accounts they would still make dramatic change to trading. Locking security to green on free accounts might solve ganking issue. but they still could be used for scouting etc and on nullsec fights.
It would basically turn into somewhat what HnH is. Way too many alts, and that many alts in eve would ruin all gameplay. Trading, pvp, economy, pve, everything would be completely ruined. Sure almost everybody playing eve already have multiple paid accounts and chars. But this gives ability for everyone to play with 10 clients open
Also those who want to play it for free will soon realize that skill limits to f2p accounts limit you so much that you pretty much have to buy subscription if you want to do anything else than mine with crappy ship or shoot AI.
There is also huge chance that it will be invaded by people that dramatically change quality of the community. I'd say that eve community is one of the best ones in MMO games. Turning it into f2p like this might ruin it.
No but really, EVE has been designed to not be f2p like this.
With their current model that they are planning it really changes the game. For example, you can make lot of ganking/mining alts or bots for free. Market alts etc that will ruin economy and everything else.
Even if they would take all access to market away from f2p accounts they would still make dramatic change to trading. Locking security to green on free accounts might solve ganking issue. but they still could be used for scouting etc and on nullsec fights.
It would basically turn into somewhat what HnH is. Way too many alts, and that many alts in eve would ruin all gameplay. Trading, pvp, economy, pve, everything would be completely ruined. Sure almost everybody playing eve already have multiple paid accounts and chars. But this gives ability for everyone to play with 10 clients open
Also those who want to play it for free will soon realize that skill limits to f2p accounts limit you so much that you pretty much have to buy subscription if you want to do anything else than mine with crappy ship or shoot AI.
There is also huge chance that it will be invaded by people that dramatically change quality of the community. I'd say that eve community is one of the best ones in MMO games. Turning it into f2p like this might ruin it.

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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: Eve Online formulate the new standard for MMO economic m
New standard? Gosh, ever heard of Wurm Online?
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Eve Online formulate the new standard for MMO economic m
RIP, EVE.. Sad.shubla wrote:Ruined.
No but really, EVE has been designed to not be f2p like this.
With their current model that they are planning it really changes the game. For example, you can make lot of ganking/mining alts or bots for free. Market alts etc that will ruin economy and everything else.
Even if they would take all access to market away from f2p accounts they would still make dramatic change to trading. Locking security to green on free accounts might solve ganking issue. but they still could be used for scouting etc and on nullsec fights.
It would basically turn into somewhat what HnH is. Way too many alts, and that many alts in eve would ruin all gameplay. Trading, pvp, economy, pve, everything would be completely ruined. Sure almost everybody playing eve already have multiple paid accounts and chars. But this gives ability for everyone to play with 10 clients open![]()
Also those who want to play it for free will soon realize that skill limits to f2p accounts limit you so much that you pretty much have to buy subscription if you want to do anything else than mine with crappy ship or shoot AI.
There is also huge chance that it will be invaded by people that dramatically change quality of the community. I'd say that eve community is one of the best ones in MMO games. Turning it into f2p like this might ruin it.

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Myrgard
- Posts: 296
- Joined: Thu May 16, 2013 5:26 pm
Re: Eve Online formulate the new standard for MMO economic m
shubla wrote:Ruined.
..................
I agree with most of what you wrote but with the possible degeneration of the community. H&H is on the hardcore end of hardcore games, that in itself presents a form of a filter for members of the community. In the case of EVE that filter is, while still present, greatly diminishes opening the possibility for a degeneration to a point well below of what we have here.