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jaguar
- Posts: 251
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wall mountable display sign
Pleas add wall mountable display sign. Ground one is not so good for house.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
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barra
- Posts: 446
- Joined: Mon Jul 05, 2010 2:08 pm
Re: wall mountable display sign
Make a painting.
loftar wrote:You do appear to need a good trolling.
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boreial
- Posts: 536
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- Location: Smack dab in the middle of NoWhere
Re: wall mountable display sign
bumping this since a wall display sign and of a wall mounted message sign is a do-able idea
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Jacobian123
- Posts: 1311
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- Location: The Inn of Brodgar
Re: wall mountable display sign
Not quite so, as what Granger said before:boreial wrote:bumping this since a wall display sign and of a wall mounted message sign is a do-able idea
This idea would require the implementation of Object-Controlled-Objects, i.e. putting a sign on a wall inside or outside would require some kind of detection of objects on objects. Bridges, wall-mounted interactive signs, customizeable houses, etc will all require this game mechanic in order to work.Granger wrote:You're asking for bridges...
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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Enjoyment
- Under curfew
- Posts: 932
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- Location: Kyiv, Ukraine
Re: wall mountable display sign
I think such indoor "wall mountable display sign" (craft it in your inventory -> get blank sign -> pick up an item -> right-click with it on sign -> get the sign-with-item-image -> pick it up from inventory -> right-click on wall to hang it) could be useful only in one case - if you're using custom-client's feature called "flat cupboards". And since this feature besides all its usefulness won't ever be implemented in clean client - no wall mountable display sign will as well. And for all other cases - stitching things to outer walls and/or palisades/brickwalls, then
Granger wrote:You're asking for bridges...
English is neither my native lang, nor my best side...
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boreial
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Re: wall mountable display sign
So... What your saying... is they cannot make and item, not an object, similar to the display sign that can be hung on the wall like an animal skin or any weapon/tool?
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ekzarh
- Posts: 336
- Joined: Tue Dec 20, 2011 9:42 pm
Re: wall mountable display sign
The cannot (by this I mean without big changes in the core code) make it so instead of having 1 action (take it from wall) you have multiple - read the contenst, take sign off, edit it. Also, rights management.boreial wrote:So... What your saying... is they cannot make and item, not an object, similar to the display sign that can be hung on the wall like an animal skin or any weapon/tool?
From this perspective Village chat messages displayed on village member log in are much easier to implement and more effective. Bit less immersive of course
In perfect world I would like to have a separate structure "Message board" where messages can be placed, edited, replied with nice rights management. Adn map icon whether it has unread messages.
Somewhat similar to witcher 3

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Amanda44
- Posts: 6485
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Re: wall mountable display sign
I agree with you over the ground ones not really being suitable for inside houses, I'd like to see some kind of plaque we can attach to the front of cupboards to display contents as well as wall signs which would work well over stock piles.jaguar wrote:Pleas add wall mountable display sign. Ground one is not so good for house.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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boreial
- Posts: 536
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Re: wall mountable display sign
Thanks for the clarification 